tag:blogger.com,1999:blog-1420987191520996932024-02-19T13:53:52.143-08:00Dota Ai Maps, Replays, Videos, Tips and TricksThis blog may help you in downloading maps, replays and also videos. This kind of blog can make those Defends of the Ancients players to become a good DotA player by reading our Tips and Tricks.jungiehttp://www.blogger.com/profile/17313206264111769956noreply@blogger.comBlogger22125tag:blogger.com,1999:blog-142098719152099693.post-6308795274806763982011-05-23T05:13:00.000-07:002011-05-25T01:24:29.335-07:00WoDotA Top 10 Weekly Vol.52<div class="separator" style="clear: both; text-align: center;"><iframe allowfullscreen='allowfullscreen' webkitallowfullscreen='webkitallowfullscreen' mozallowfullscreen='mozallowfullscreen' width='320' height='266' src='https://www.youtube.com/embed/-jL9WEEEfGw?feature=player_embedded' frameborder='0'></iframe></div><div class="separator" style="clear: both; text-align: center;"><br />
</div>jungiehttp://www.blogger.com/profile/17313206264111769956noreply@blogger.com0tag:blogger.com,1999:blog-142098719152099693.post-66534647372050763992011-05-23T04:52:00.000-07:002011-05-23T04:52:08.450-07:00WoDotA Top 10 Weekly Vol.51<div class="separator" style="clear: both; text-align: center;"><iframe allowfullscreen='allowfullscreen' webkitallowfullscreen='webkitallowfullscreen' mozallowfullscreen='mozallowfullscreen' width='320' height='266' src='https://www.youtube.com/embed/KTG7lCilsD4?feature=player_embedded' frameborder='0'></iframe></div>jungiehttp://www.blogger.com/profile/17313206264111769956noreply@blogger.com0tag:blogger.com,1999:blog-142098719152099693.post-44848733927393291472011-05-23T04:25:00.000-07:002011-05-23T04:25:29.550-07:00WoDotA Top 10 Weekly Vol.50<div class="separator" style="clear: both; text-align: center;"><iframe allowfullscreen='allowfullscreen' webkitallowfullscreen='webkitallowfullscreen' mozallowfullscreen='mozallowfullscreen' width='320' height='266' src='https://www.youtube.com/embed/pytbchflc-U?feature=player_embedded' frameborder='0'></iframe></div>jungiehttp://www.blogger.com/profile/17313206264111769956noreply@blogger.com0tag:blogger.com,1999:blog-142098719152099693.post-70757620737784333802011-05-23T04:21:00.000-07:002011-05-23T04:21:25.976-07:00WoDotA Top 10 Weekly Vol.49<div class="separator" style="clear: both; text-align: center;"><iframe allowfullscreen='allowfullscreen' webkitallowfullscreen='webkitallowfullscreen' mozallowfullscreen='mozallowfullscreen' width='320' height='266' src='https://www.youtube.com/embed/7dtYVqhDirc?feature=player_embedded' frameborder='0'></iframe></div>jungiehttp://www.blogger.com/profile/17313206264111769956noreply@blogger.com0tag:blogger.com,1999:blog-142098719152099693.post-77222722936081606672011-05-23T04:15:00.001-07:002011-05-23T04:15:50.246-07:00WoDotA Top 10 Weekly Vol.48<div class="separator" style="clear: both; text-align: center;"><object width="320" height="266" class="BLOGGER-youtube-video" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0" data-thumbnail-src="http://2.gvt0.com/vi/to3QW_I8pYY/0.jpg"><param name="movie" value="http://www.youtube.com/v/to3QW_I8pYY&fs=1&source=uds" /><param name="bgcolor" value="#FFFFFF" /><embed width="320" height="266" src="http://www.youtube.com/v/to3QW_I8pYY&fs=1&source=uds" type="application/x-shockwave-flash"></embed></object></div>jungiehttp://www.blogger.com/profile/17313206264111769956noreply@blogger.com0tag:blogger.com,1999:blog-142098719152099693.post-36074461211455579732011-05-23T04:14:00.000-07:002011-05-23T04:14:52.969-07:00WoDotA Top 10 Weekly Vol.47<div class="separator" style="clear: both; text-align: center;"><iframe allowfullscreen='allowfullscreen' webkitallowfullscreen='webkitallowfullscreen' mozallowfullscreen='mozallowfullscreen' width='320' height='266' src='https://www.youtube.com/embed/htOaJZRjHKo?feature=player_embedded' frameborder='0'></iframe></div>jungiehttp://www.blogger.com/profile/17313206264111769956noreply@blogger.com0tag:blogger.com,1999:blog-142098719152099693.post-49003310172350023952011-05-23T04:12:00.000-07:002011-05-23T04:12:12.576-07:00WoDotA Top 10 Weekly Vol.46<div class="separator" style="clear: both; text-align: center;"><object width="320" height="266" class="BLOGGER-youtube-video" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0" data-thumbnail-src="http://2.gvt0.com/vi/-VFsHvy3_II/0.jpg"><param name="movie" value="http://www.youtube.com/v/-VFsHvy3_II&fs=1&source=uds" /><param name="bgcolor" value="#FFFFFF" /><embed width="320" height="266" src="http://www.youtube.com/v/-VFsHvy3_II&fs=1&source=uds" type="application/x-shockwave-flash"></embed></object></div>jungiehttp://www.blogger.com/profile/17313206264111769956noreply@blogger.com0tag:blogger.com,1999:blog-142098719152099693.post-17920330713776102962011-05-23T03:54:00.000-07:002011-05-23T03:54:35.187-07:00WoDotA Top 10 Weekly Vol.44<div class="separator" style="clear: both; text-align: center;"><iframe allowfullscreen='allowfullscreen' webkitallowfullscreen='webkitallowfullscreen' mozallowfullscreen='mozallowfullscreen' width='320' height='266' src='https://www.youtube.com/embed/XyqnQ4EOxeQ?feature=player_embedded' frameborder='0'></iframe></div>jungiehttp://www.blogger.com/profile/17313206264111769956noreply@blogger.com0tag:blogger.com,1999:blog-142098719152099693.post-23276342637495478382011-05-23T03:51:00.000-07:002011-05-23T03:51:49.818-07:00WoDotA Top 10 Weekly Vol.43<div class="separator" style="clear: both; text-align: center;"><iframe allowfullscreen='allowfullscreen' webkitallowfullscreen='webkitallowfullscreen' mozallowfullscreen='mozallowfullscreen' width='320' height='266' src='https://www.youtube.com/embed/ijdau0sAPDE?feature=player_embedded' frameborder='0'></iframe></div>jungiehttp://www.blogger.com/profile/17313206264111769956noreply@blogger.com0tag:blogger.com,1999:blog-142098719152099693.post-12193224594951615232011-05-22T09:49:00.000-07:002011-05-22T11:45:06.145-07:00Dota 6.75 Map Download News & Update<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><img alt="DotA 6.73" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgbC4WjKIfNWrJl0g6rFJKxgtT6sSaaFnXr7tOM14GQ47avifgMaprwNyz8sFARZ747IEXU2NWdkdh6aE6Z0QvRgWQ1TpjM-rXCdN4aNxs8WR0gInhxIXVsU7wfMpRJgHlwFplupk6nrcY/s400/6.70+Loadscreen+Small.jpg" style="margin-left: auto; margin-right: auto;" width="400" /></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><b>Dota 6.75 Map </b></td></tr>
</tbody></table><span style="font-weight: bold;">Dota 6.75 Map Download News & Update. </span>After a massive update on Dota 6.72b, Dota 6.75 will likely coming out to fix the bug that could be appeared. I will assure to all of you that this post will cover about dota 6.75.<br />
<br />
<div><br />
</div><div><b>Note:</b> You can contact me at jungie_milanes@yahoo.com and if Dota 6.73 Map has been released, i will send you an e-mail.</div><div><br />
</div><div><b>Upcoming Post</b></div><div>- <a href="http://dotaticsmasters.blogspot.com/2011/05/dota-673-map-download-news-update.html">Dota 6.73 Map Download News & Update</a></div><div>- <a href="http://dotaticsmasters.blogspot.com/2011/05/dota-674-map-download-news-update.html">Dota 6.74 Map Download News & Update</a></div><div>- <a href="http://dotaticsmasters.blogspot.com/2011/05/dota-675-map-download-news-update.html">Dota 6.75 Map Download News & Update</a></div><div style="font-weight: bold;"><br />
</div>jungiehttp://www.blogger.com/profile/17313206264111769956noreply@blogger.com1tag:blogger.com,1999:blog-142098719152099693.post-26849136199890771442011-05-22T09:36:00.000-07:002011-05-23T01:03:48.738-07:00Dota 6.74 Map Download News & Update<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><img height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgnhTokMlgQX4HMMRMyIC5bngb4PXmRCcIwesM-vwnVW6W8S8wyMxJO_4A6r11EE8RGjN5XQDSNFdf8XgoV154qMYYaqSE3UxJCGKV0mc3ue4mj3AOEWRB0VRFlyOdCFzEx-pU4PlYuuew/s400/6.70+Loadscreen.jpg" style="margin-left: auto; margin-right: auto;" width="400" /></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Dota 6.74 Map</td></tr>
</tbody></table><div><b>Dota 6.74 Map Download News & Update. </b>This is still news and Updates, what will be the changes of this map. Let us wait for the updates guys. What do you think about Dota 6.74 Map? what will be the changes? feel free to share your idea Guys!</div><div><br />
</div><div><b>Note:</b> You can contact me at jungie_milanes@yahoo.com and if Dota 6.74 has been released, i will send you an e-mail.</div><div><br />
</div><div><b>Upcoming Post</b></div><div><div>-<a href="http://dotaticsmasters.blogspot.com/2011/05/dota-673-map-download-news-update.html"> Dota 6.73 Map Download News & Update</a></div><div>-<a href="http://dotaticsmasters.blogspot.com/2011/05/dota-674-map-download-news-update.html"> Dota 6.74 Map Download News & Update</a></div><div>- <a href="http://dotaticsmasters.blogspot.com/2011/05/dota-675-map-download-news-update.html">Dota 6.75 Map Download News & Update</a></div><div style="font-weight: bold;"><br />
</div></div><div><br />
</div><div><br />
</div>jungiehttp://www.blogger.com/profile/17313206264111769956noreply@blogger.com11tag:blogger.com,1999:blog-142098719152099693.post-55502716893782633512011-05-22T09:10:00.000-07:002011-05-22T09:53:02.620-07:00Dota 6.73 Map Download News & Update<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><img alt="DotA 6.73" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgbC4WjKIfNWrJl0g6rFJKxgtT6sSaaFnXr7tOM14GQ47avifgMaprwNyz8sFARZ747IEXU2NWdkdh6aE6Z0QvRgWQ1TpjM-rXCdN4aNxs8WR0gInhxIXVsU7wfMpRJgHlwFplupk6nrcY/s400/6.70+Loadscreen+Small.jpg" style="margin-left: auto; margin-right: auto;" width="400" /></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Dota 6.73 Map</td></tr>
</tbody></table><br />
<div><b>Dota 6.73 Map Download News</b> & <b>Update. </b>After a massive update on Dota 6.72b, Dota 6.73 will likely coming out to fix the bug that could be appeared. I will assure to all of you that this post will cover about dota 6.73.</div><div><br />
</div><div><b>Note: </b>You can contact me at jungie_milanes@yahoo.com and if Dota 6.73 Map has been released, i will send you an e-mail.</div><div><br />
</div><div><b>Upcoming Post</b></div><div><b>- </b><a href="http://dotaticsmasters.blogspot.com/2011/05/dota-673-map-download-news-update.html">Dota 6.73 Map Download News & Update</a></div><div><b>-<a href="http://www.blogger.com/goog_1432089016"> </a></b><a href="http://dotaticsmasters.blogspot.com/2011/05/dota-674-map-download-news-update.html">Dota 6.74 Map Download News & Update</a></div><div>- <a href="http://dotaticsmasters.blogspot.com/2011/05/dota-675-map-download-news-update.html">Dota 6.75 Map Download News & Update</a></div><div><br />
</div>jungiehttp://www.blogger.com/profile/17313206264111769956noreply@blogger.com0tag:blogger.com,1999:blog-142098719152099693.post-38641587991520032382011-05-22T08:48:00.000-07:002011-05-22T08:48:57.637-07:00Dota 6.72b Map Download & Changelogs<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><img height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjjxd1bAsecno9J-Z6vJq91G5LKa90xVPrLlY0xuldXweK6xrjeJfL4Hqhm39jhbpT9kz8VOxXtuQq-6kMf5kGRMxPW6nwFfpRNaJdwwU3QKox4OMhCktmNJUMzBV04SEE-CwMNE5xyi9CB/s400/6.70+Loadscreen.jpg" style="margin-left: auto; margin-right: auto;" width="400" /></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><b>Dota 6.72b Map</b></td></tr>
</tbody></table><b>Dota 6.71b Map</b> has just released! IceFrog made some fix for PPC Mac bug that could crash thing and also made several adjustment. Check out the changelogs and download link below.<div><br />
</div><div><b>Dota 6.72b Map Download</b></div><div><b>- </b><a href="http://www.mediafire.com/?d48d8t9m9mgu666">Dota 6.72b Map Download via MediaFire</a></div><div><br />
</div><div><b>Dota 6.72b Changelogs:</b><b><span class="Apple-style-span" style="color: white; font-family: 'Trebuchet MS', Trebuchet, sans-serif; font-size: 13px; font-weight: normal; line-height: 18px;"><span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;">s</span></span></b></div><div><b><span class="Apple-style-span" style="color: white; font-family: 'Trebuchet MS', Trebuchet, sans-serif; font-size: 13px; font-weight: normal; line-height: 18px;"><span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"><br />
</span></span></b></div><div><span class="Apple-style-span" style="font-family: 'Trebuchet MS', Trebuchet, sans-serif; font-size: 13px; line-height: 18px;"><span class="Apple-style-span" style="font-family: 'Trebuchet MS', sans-serif;"><div style="font-weight: normal;">- Living Armor now regenerates buildings only in a 900 aoe </div><div style="font-weight: normal;">- Leech Seed cooldown rescaled from 12 to 18/16/14/12</div><div style="font-weight: normal;">- Treant Protector base armor reduced by 1</div><div style="font-weight: normal;">- Essence Shift no longer permanently steals attributes</div><div style="font-weight: normal;">- Restored Shadowraze's original visual effect</div><div><span class="Apple-style-span" style="font-weight: normal;">- Recolored </span>Spiritbreaker during Charge of Darkness to make it clear that he is no longer magic immune since 6.72</div><div style="font-weight: normal;">- Fixed a PPC Mac only bug that caused crashes on map selection </div><div style="font-weight: normal;">- Fixed a bug that caused saving and reloading to crash</div><div style="font-weight: normal;">- Fixed a bug with Infest and -switch</div><div style="font-weight: normal;">- Fixed a bug with Living Armor and -switch</div><div style="font-weight: normal;">- Fixed a possible fatal error with Whirling Axes on map edges</div><div style="font-weight: normal;">- Fixed Troll's bash not getting leveled up properly</div><div style="font-weight: normal;">- Fixed the lowest level of bkb and cheese being stealable</div><div style="font-weight: normal;">- Fixed Dragon Knight Elder Form interaction with Telekinesis causing the model to be stuck on the ground</div><div style="font-weight: normal;">- Fixed Wisp appearing in -randomint</div><div style="font-weight: normal;">- Fixed a bug with Whirling Axes and -swap</div><div style="font-weight: normal;">- Fixed some problems with Timewalk that caused it to drag performance down a lot</div><div style="font-weight: normal;">- Fixed a few other misc bugs</div><div style="color: white; font-weight: normal;"><br />
</div><div><b>Note: </b>You can contact me at jungie_milanes@yahoo.com and if there's a new dota map released, i will send you an e-mail</div><div><br />
</div><div><b>Related Post</b></div><div><b><br />
</b></div><div>- <a href="http://dotaticsmasters.blogspot.com/2011/05/dota-670-map-download-changelogs.html">Dota 6.70 Map Download</a></div><div>- <a href="http://dotaticsmasters.blogspot.com/2011/05/dota-670b-map-download-changelogs.html">Dota 6.70b Map Download</a></div><div>- <a href="http://dotaticsmasters.blogspot.com/2011/05/dota-671-map-download-changelogs.html">Dota 6.71 Map Download</a></div><div>- <a href="http://dotaticsmasters.blogspot.com/2011/05/dota-671-map-download-changelogs_22.html">Dota 6.71b Map Download</a></div><div>- <a href="http://dotaticsmasters.blogspot.com/2011/05/dota-672.html">Dota 6.72 Map Download</a></div><div><br />
</div><div><br />
</div></span></span></div>jungiehttp://www.blogger.com/profile/17313206264111769956noreply@blogger.com0tag:blogger.com,1999:blog-142098719152099693.post-52731365683808310612011-05-22T05:33:00.000-07:002011-05-22T07:23:38.318-07:00Dota 6.72 Map Download & Changelogs<div class="separator" style="clear: both; text-align: center;"></div><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><img src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgnhTokMlgQX4HMMRMyIC5bngb4PXmRCcIwesM-vwnVW6W8S8wyMxJO_4A6r11EE8RGjN5XQDSNFdf8XgoV154qMYYaqSE3UxJCGKV0mc3ue4mj3AOEWRB0VRFlyOdCFzEx-pU4PlYuuew/s320/6.70+Loadscreen.jpg" style="margin-left: auto; margin-right: auto;" /></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><b>Dota 6.72 Map</b></td></tr>
</tbody></table><b>Dota 6.72 Map </b>has just released! after several months waiting, Icefrog gives us some cool new contents. We got one new heroes, Rubick Grand Magus and one new item, Veil of Discord. We also got plenty skill remade and even new model for a Shadow Demon. Check out the changelogs and download link below!<br />
<div><br />
</div><div><b>Dota 6.72 Map Download</b></div><div>- <a href="http://warcraft.gamewebz.com/dota-allstars-6-72-map-download.htm">Dota 6.72 Map Dowload via GameWebZ</a></div><div>- <a href="http://www.megaupload.com/?d=NBOD2ZGN">Dota 6.72 Map Download via MegaUpload</a></div><div>- <a href="http://www.getdota.com/map_archive/map/434/lang/en">Dota 6.72 Map Download via Getdota.Com</a></div><div><br />
</div><div><b>Dota 6.72 Changelogs:</b></div><div><b><br />
</b><br />
Ancient Apparition</div><div>Armor reduced from 4 to 2</div><div><br />
</div><div>Axe</div><div>- Base HP regeneration increased from 0.25 to 1</div><div>- Battle Hunger rescaled from 15/17/25/33 to 15/21/27/33 damage per second</div><div><br />
</div><div>Bane Elemental</div><div>- Brain Sap cooldown decreased from 16 to 14</div><div>- Fiend's Grip now gives vision of the target</div><div>- Enfeeble now reduces attack damage by a constant amount</div><div><br />
</div><div>Old Enfeeble:</div><div>============</div><div>Reduces attack damage by 40/60/80/100% of base damage</div><div><br />
</div><div>Manacost: 125</div><div>Cooldown: 15</div><div><br />
</div><div>New Enfeeble:</div><div>============</div><div>Reduces attack damage by 25/50/75/100</div><div><br />
</div><div>Manacost: 125</div><div>Cooldown: 12</div><div><br />
</div><div>Note: Previous was base damage only (it did not reduce bonus damage from items), this reduces total damage by a constant amount.</div><div><b><br />
</b></div><div>Batrider</div><div>- Armor reduced by 1 </div><div><br />
</div><div>Beastmaster</div><div>- Greater Hawk's invisibility fade time decreased from 8 to 5 seconds</div><div>- Wild Axes now move at similar speed to the max range (so it isn't as slow for short range targeting)</div><div>- Added Aghanim's Scepter upgrade</div><div><br />
</div><div>Increases cast range from 600 to 950</div><div>Decreases cooldown from 80/75/70 to 45</div><div><br />
</div><div>Primal Roar Aghanim Ability Code: A289</div><div><br />
</div><div>Bloodseeker</div><div>- Bloodbath assist AoE increased from 200 to 225</div><div><br />
</div><div>Bounty Hunter</div><div>- Base HP regeneration increased from 0.25 to 0.75</div><div>- Jinada cooldown decreased from 15/12/9/6 to 12/10/8/6</div><div><br />
</div><div>Bristleback</div><div>- Warpath damage per stack increased from 4/8/12 to 10/15/20</div><div><br />
</div><div>Centaur Warchief</div><div>- Movement speed increased from 300 to 305</div><div>- Double Edge cooldown decreased from 12 to 10</div><div>- Hoof Stomp cooldown decreased from 15 to 13</div><div><br />
</div><div>Chaos Knight</div><div>- Base strength increased by 3</div><div>- Chaos Bolt damage improved from 1-200 to 1-200/50-225/75-250/100-275</div><div>- Chaos Bolt now has a floating text indicator for the damage done</div><div><br />
</div><div>Chen</div><div>- Test of Faith's secondary ability to teleport units is now a part of Holy Persuasion instead (377809)</div><div><br />
</div><div>Holy Persuasion: A28T</div><div><br />
</div><div>Clockwerk Goblin</div><div>- Armor reduced by 1</div><div><br />
</div><div>Crystal Maiden</div><div>- Freezing Field level 1 manacost decreased from 300 to 200</div><div><br />
</div><div>Dark Seer</div><div>- Wall of Replica illusion damage improved from 70% to 70/80/90%</div><div>- Added an Aghanim's Scepter upgrade (and visual effect) (339914)</div><div><b><br />
</b></div><div>Creates illusions of allied heroes as well as enemy heroes. Allied illusions deal 50% damage.</div><div><br />
</div><div>Wall of Replica Aghanim Ability Code: A21Q</div><div><br />
</div><div>Doom Bringer</div><div>- Doom's duration decreased from 14 to 13 seconds (Aghanim's Doom is still 14)</div><div><br />
</div><div>Dragon Knight</div><div>- Breathe Fire damage rescaled from 75/150/225/300 to 90/170/240/300</div><div><br />
</div><div>Drow Ranger</div><div>- Previous sight range nerf reverted (from 6.68)</div><div><br />
</div><div>Earthshaker</div><div>- Echo Slam initial damage reduced from 165/230/285 to 160/210/270</div><div><br />
</div><div>Enchantress</div><div>- Aghanim's Impetus range bonus increased from +150 extra to +165</div><div><br />
</div><div>Faceless Void</div><div>- Base HP regeneration increased from 0.25 to 0.75</div><div>- Aghanim's upgraded Chronosphere cooldown decreased from 75 to 60</div><div>- Chronosphere now reveals Invisible units</div><div>- Chronosphere cast range improved from 500/550/600 to 600</div><div>- Time Walk slow affects all units along his path, instead of just at the destination</div><div><br />
</div><div>Furion</div><div>- Wrath of Nature bounce count improved from 12/14/16 (14/16/18 w/Scepter) to 16 (18/Scepter)</div><div><br />
</div><div>Guardian Wisp</div><div>- Base damage increased from 33-42 to 43-52</div><div>- Attack range increased from 525 to 575</div><div>- Tether movement speed bonus reduced from 15/20/25/30% to 20%</div><div>- Tether stun duration rebalanced from 1/1.25/1.5/1.75 to 0.75/1.25/1.75/2.25</div><div>- Spirits Oscillation subabilities no longer interrupt Wisp's movement</div><div>- Spirits now circle slightly faster when there are fewer alive</div><div>- Spirits no longer slow </div><div>- Spirits life duration increased by 3 seconds</div><div>- Spirits now spawn over 4 second interval instead of 6</div><div><br />
</div><div>Pull In: A24A</div><div>Pull Out: A24B</div><div><br />
</div><div>- Overcharge Reworked </div><div><br />
</div><div>Old Overcharge:</div><div>================</div><div>Grants bonus attack speed, drains 2.5% of his current HP and MP per second. If Io is tethered to an ally the bonus attack speed is also granted to that ally. </div><div><br />
</div><div>This is a toggle ability.</div><div><br />
</div><div>Attack Speed: 60/80/100/120</div><div><br />
</div><div><br />
</div><div>New Overcharge:</div><div>================</div><div>Grants bonus attack speed and damage reduction, drains 2.5% of his current HP and MP per second. If Io is tethered to an ally attack speed and damage reduction is also granted to that ally. </div><div><br />
</div><div>This is a toggle ability.</div><div><br />
</div><div>Attack Speed: 40/50/60/70</div><div>Damage Reduction: 5/10/15/20% [Reduces damage taken]</div><div><br />
</div><div>Overcharge Ability Code: A28Q (code change)</div><div><br />
</div><div>Gyrocopter</div><div>- Agility growth increased from 2.4 to 2.8</div><div>- Rocket Barrage cooldown rescaled from 6.5 to 7/6.5/6/5.5 seconds</div><div>- Added an Aghanim's Scepter upgrade (and visual effect)</div><div><br />
</div><div>Call Down now has a global cast range and the second rocket does 75 more damage.</div><div><br />
</div><div>Call Down Aghanim Ability Code: A235</div><div><br />
</div><div>Huskar</div><div>- Burning Spears minimum HP requirement removed (it is still non-lethal)</div><div>- Life Break cast mechanism changed </div><div><br />
</div><div>It now has a 600 cast range and causes Huskar to quickly dash forward towards the target. You are magic immune while running forward. If you get interrupted, the dash stops.</div><div><b><br />
</b></div><div>Icarus</div><div>- Icarus Dive cooldown decreased from 40 to 30</div><div>- Icarus Dive no longer makes Phoenix spell immune. If he is disabled during it, he stops</div><div>- Sun Ray no longer slows</div><div>- Sun Ray damage from 10/20/30/40 + 5% to 15/30/45/60 + 4%</div><div>- Sun Ray turn rate slightly improved</div><div>- Fire Spirits now trigger in the area around you and your target when you use Target Fire Spirits </div><div><br />
</div><div>The damage and heal from the two areas do not stack, you are only affected once</div><div><br />
</div><div>Invoker</div><div>- No longer gets interrupted by casting orbs or invoke</div><div><br />
</div><div>Quas: A21W (code change)</div><div>Wex: A21X (code change)</div><div>Exort: A21V (code change)</div><div>Invoke: A21Y (code change)</div><div>Invoke Aghanim: A1GU (code change)</div><div><br />
</div><div>- Base damage reduced by 5</div><div>- Alacrity can now target mechanical units (1680)</div><div>- Alacrity manacost increased from 50 to 100</div><div>- Alacrity bonus damage & attack speed decreased from 30->90 to 20->80</div><div>- Cold Snap now requires a minimum of 10 damage before it triggers</div><div>- Ice Wall no longer affects magic immune units</div><div>- The Invoke combinations are now displayed in the ability tooltip</div><div>- Fixed some issues with how Invoke tracks your recently casted spells </div><div><br />
</div><div>It now always remembers the latest invoke spell even if it is one you already have. So if you have two and want to keep the oldest one, you can recast it and it will consider it the newest one. </div><div><br />
</div><div>Jakiro</div><div>- Macropyre AoE increased from 200 to 225</div><div><br />
</div><div>Juggernaut</div><div>- Base HP regeneration increased from 0.25 to 0.75</div><div>- Blade Dance critical strike chance rescaled from 10/20/25/35% to 15/20/25/35%</div><div><br />
</div><div>Kunkka</div><div>- Ghost Ship stun increased from 1 to 1.2 seconds</div><div>- Tidebringer cooldown rescaled from 16/12/8/4 to 13/10/7/4</div><div><br />
</div><div>Krobelus</div><div>- Base HP regeneration increased from 0.25 to 0.75</div><div>- Witchcraft bonuses rescaled to be more straightforward</div><div><br />
</div><div><br />
</div><div><br />
</div><div>Old Witchcraft:</div><div>=================</div><div>- Increases movement speed by 3/6/9/12%</div><div>- Decreases Carrion Swarm's mana cost by 5 / 10 / 15 / 20 and cooldown by 1 / 2 / 3 / 4 seconds.</div><div>- Decreases Silence's mana cost by 0 / 10 / 20 / 30 and cooldown by 1 / 2 / 3 / 4 seconds.</div><div>- Increases the number of level 1 Exorcism spirits by 1 / 2 / 3 / 4.</div><div>- Increases the number of level 2 Exorcism spirits by 1 / 3 / 4 / 6.</div><div>- Increases the number of level 3 Exorcism spirits by 0 / 2 / 4 / 7.</div><div><br />
</div><div><br />
</div><div>New Witchcraft:</div><div>================</div><div>- Increases movement speed by 3/6/9/12%</div><div>- Decreases Carrion Swarm and Silence cooldown by 1/2/3/4 seconds</div><div>- Decreases Carrion Swarm and Silence manacost by 10/15/20/25</div><div>- Creates 3/4/5/6 extra spirits</div><div><br />
</div><div><br />
</div><div>- Exorcism rebalanced from 5/10/16 to 4/10/18 spirits (from 9/16/23 to 10/16/24 with Witchcraft) </div><div><br />
</div><div>Lanaya</div><div>- Psi Blades width increased from 70 to 80</div><div><br />
</div><div>Leoric</div><div>- Reincarnation now does a 700 AoE 3 second 30% slow around the area where he respawns</div><div>- Reincarnation delay decreased from 5/4.5/4 to 3 seconds</div><div><br />
</div><div>Lich</div><div>- Dark Ritual cooldown rescaled from 30/27/24/21 to 35/30/25/20</div><div><br />
</div><div>Lina Inverse</div><div>- Aghanim's Laguna Blade cast range increased from 600 to 900</div><div><br />
</div><div>Lone Druid</div><div>- Spirit Bear's Demolish decreased from 60% to 40% bonus damage versus buildings</div><div><br />
</div><div>Lord of Avernus</div><div>- Aphotic Shield cast range increased from 350 to 450</div><div><br />
</div><div>Luna</div><div>- Lunar Blessing rescaled from 8/16/24/32 to 14/20/26/32</div><div><br />
</div><div>Lycanthrope</div><div>- Wolves move speed increased from 400 to 400/420/440/460</div><div>- Wolves collision size reduced a bit</div><div><br />
</div><div>Magina</div><div>- Base attack time improved from 1.45 to 1.35</div><div><br />
</div><div>The hero's attack rate improves the lower the Base Attack Time is, this is a buff.</div><div><br />
</div><div>Magnataur</div><div>- Cast point reduced</div><div>- Empower cast range increased from 500 to 800</div><div>- Skewer's number of enemy units dragged rescaled from 2 to 1/2/3/4 </div><div><br />
</div><div>Meepo</div><div>- Added an Aghanim's Scepter upgrade </div><div><br />
</div><div>Creates an extra clone once the item is acquired. Please note that the item is undroppable once the clone is created.</div><div><br />
</div><div>Divided We Stand Aghanim Ability Code: A27C</div><div><br />
</div><div>Morphling</div><div>- Armor reduced by 2</div><div>- Replicate now has a visual time (player only) that counts down its duration</div><div>- Morph now has a visual effect </div><div><br />
</div><div>Shows one visual effect for transforming agility, and another one for strength. This effect can be seen by both teams. </div><div><br />
</div><div>Naix</div><div>- Reworked Infest</div><div><br />
</div><div>Old Infest:</div><div>============</div><div>Naix infests a target, hiding in it. </div><div><br />
</div><div>Regains health based on the HP the unit has when he gets out of it</div><div><br />
</div><div>Level 1 Targets: Allied and Neutral Units</div><div>Level 2/3 Targets: Enemy, Allied and Neutral Units</div><div><br />
</div><div>HP Healed: Current Target HP (for level 1/2), Max Target HP (for level 3)</div><div><br />
</div><div>Cooldown: 100/60/30</div><div>Casting Range: 150</div><div>Manacost: 50</div><div><br />
</div><div>Note: This kills the infested unit.</div><div><br />
</div><div><br />
</div><div><br />
</div><div>New Infest:</div><div>============</div><div>Naix infests a target, hiding in it. When he comes out of a unit, he deals damage to all nearby enemy units. </div><div><br />
</div><div>Damage: 150/275/400</div><div>AOE: 700</div><div><br />
</div><div>Targets: Allied Heroes, Allied Creeps, Enemy Creeps (including neutrals)</div><div><br />
</div><div>If the unit is an enemy creep, Naix will devour it first, gaining health equal to the unit's current HP.</div><div><br />
</div><div>Cooldown: 100</div><div>Casting Range: 150</div><div>Manacost: 50</div><div><br />
</div><div>Naga Siren</div><div>- Base HP regeneration increased from 0.25 to 0.75</div><div>- Nearby Naga Siren illusions now play the Ensnare animation (98895)</div><div><br />
</div><div>Ensnare: A24D (code change)</div><div><br />
</div><div>- Critical Strike replaced with Rip Tide</div><div><br />
</div><div>Rip Tide: </div><div>==========</div><div>Calls upon the power of the seas, creating an enchanted wave that deals damage and degrades enemy unit's armor for 8 seconds.</div><div><br />
</div><div>Damage: 130/160/190/220</div><div>Armor Reduction: 2/3/4/5</div><div>Duration: 8</div><div><br />
</div><div>AoE: 350</div><div>Distance: 600</div><div><br />
</div><div>Cooldown: 12</div><div>Manacost: 80/90/100/110</div><div><br />
</div><div>Rip Tide Ability Code: A23Y (replaces Critical Strike)</div><div><br />
</div><div>- Song of the Siren reworked</div><div><br />
</div><div>Old Song of the Siren:</div><div>=======================</div><div>Sleeps all enemy units in range. Slept units are invulnerable until the end of the spell.</div><div><br />
</div><div>Duration: 6/7/8</div><div>AoE: 1000/1500/2000</div><div><br />
</div><div>Cooldown: 120</div><div>Manacost: 200</div><div><br />
</div><div>Song of the Siren:</div><div>===================</div><div>Releases a melody around you the puts enemy units to sleep while they are in your range. Units wake up if you leave the area or the duration of the melody runs out. Slithice can choose to end the melody at any point. </div><div><br />
</div><div>AoE: 750 (units have to be continuously under the song to be slept)</div><div><br />
</div><div>Duration: 6</div><div>Cooldown: 180/120/60</div><div>Manacost: 100</div><div><br />
</div><div>Note: Ends when duration ends, units go out of range or Naga Siren dies. Affects buildings.</div><div><br />
</div><div><br />
</div><div>End Song Sub-Ability Code: A24E</div><div><br />
</div><div>Necrolyte</div><div>- Reaper's Scythe reworked slightly </div><div><br />
</div><div>The HP difference calculation is now processed after the stun duration is over, so any damage you do in between the start of the effect and the end is included in the final damage dealt. The stun duration is now reduced from 1.5 to 1 second.</div><div><br />
</div><div>Nerubian Weaver</div><div>- Armor reduced by 1</div><div>- The Swarm damage rescaled from 21/24/27/30 to 15/20/25/30</div><div><br />
</div><div>Nightstalker </div><div>- Hunter in the Night movement bonus rescaled from 15/20/30/35 to 20/25/30/35%</div><div>- Hunter in the Night attack speed bonus rescaled from 20/35/55/75 to 30/45/60/75</div><div><br />
</div><div>Obsidian Destroyer</div><div>- Intelligence growth increased from 2.8 to 3.3</div><div><br />
</div><div>Omniknight</div><div>- Purification cast range increased from 400 to 400/500/600/700</div><div><br />
</div><div>Pandaren Brewmaster</div><div>- Drunken Haze duration increased from 7 to 8 seconds</div><div>- Primal Split Earth panda now carries the hero's auras around him </div><div><br />
</div><div>If you are carrying Radiance or Assault Cuirass, for example, the area around your panda is affected. </div><div><br />
</div><div>Pit Lord</div><div>- Model size slightly reduced</div><div>- Cast Point decreased from 0.75 to 0.60</div><div>- Dark Rift level 1 can now target units</div><div>- Expulsion reworked slightly </div><div><br />
</div><div>- Expulsion AoE now follows you around and is centered on your hero</div><div>- Expulsion no longer ministuns </div><div>- Expulsion Search AOE increased from 475 to 600</div><div>- Expulsion Damage/Heal increased AOE from 375 to 600</div><div>- Expulsion now heals allies in the area it damages in (for half the amount 10/20/30/40)</div><div><br />
</div><div>Expulsion Ability Code: A288 (code change)</div><div><br />
</div><div>- Pit of Malice duration decreased from 1.5/2/2.5/3 to 1/1.5/2/2.5</div><div>- Pit of Malice now deals 100 damage when it affects a unit</div><div>- Pit of Malice now creates 5 corpses in the cast area</div><div>- Firestorm reworked</div><div><br />
</div><div>Old Firestorm:</div><div>===============</div><div>Calls down 6 waves of fire that damage enemy units in an area. Each wave deals initial damage and then burns enemies for 2 seconds.</div><div><br />
</div><div>Number of waves: 6</div><div>Damage per wave: 25/40/55/70</div><div>DPS: 5/10/15/20 for 2 seconds</div><div><br />
</div><div>Cast Range: 750</div><div>AoE: 400</div><div>Cooldown: 14</div><div>Manacost: 100/110/120/130</div><div><br />
</div><div><br />
</div><div>New Firestorm:</div><div>===============</div><div>Channeling. </div><div><br />
</div><div>Calls down 3 waves of fire that damage enemy units and structures in an area. </div><div><br />
</div><div>Number of waves: 3</div><div>Damage per wave: 55/80/105/130</div><div>DPS: 15 for 3 seconds</div><div><br />
</div><div>Deals 30% damage to buildings</div><div><br />
</div><div>Cast Range: 775</div><div>AoE: 450</div><div>Cooldown: 16</div><div>Manacost: 100/110/120/130</div><div><br />
</div><div>Firestorm Ability Code: A26O (code change)</div><div><br />
</div><div>Puck </div><div>- Base damage increased by 4</div><div>- Waning Rift silence duration rebalanced from 0.1/1/2/3 to 0.75/1.5/2.25/3 seconds (41433)</div><div><br />
</div><div>Pudge</div><div>- Rot damage increased from 25/50/75/100 to 35/60/85/110</div><div><br />
</div><div>Queen of Pain</div><div>- Sonic Wave damage rescaled from 290/430/600 to 350/475/600</div><div><br />
</div><div>Sonic Wave: A28R (code change)</div><div>Sonic Wave Aghanim: A28S (code change)</div><div><br />
</div><div>Rhasta</div><div>- Base damage increased by 5</div><div>- Ether Shock target count rescaled from 3/4/6/7 to 1/3/5/7</div><div>- Ether Shock damage rescaled from 80/160/240/320 to 140/200/260/320</div><div>- Mass Serpent Wards are now automatically added to your unit selection upon cast (411025)</div><div><br />
</div><div>Issuing a command to the wards will NOT cause your hero to be interrupted while you are channeling Shackles.</div><div><br />
</div><div>Rooftrellen</div><div>- Armor reduced by 1</div><div>- Nature's Guise now gives the unit a 10% movement speed bonus</div><div>- Nature's Guise keeps the target invisible for up to 1 second after leaving the proximity of a tree, except during the initial cast</div><div>- Nature's Guise cooldown increased from 3 seconds to 10/8/6/4 seconds</div><div>- Overgrowth rebalanced</div><div><br />
</div><div>Old Overgrowth</div><div>=============</div><div>Summons an overgrowth of damaging vines and branches. Prevents all nearby enemies from moving or attacking and deals damage to each.</div><div><br />
</div><div>Duration: 3/4/5</div><div>Cooldown: 160</div><div>Damage: 85 per second</div><div>AoE: 725</div><div><br />
</div><div><br />
</div><div>New Overgrowth</div><div>=============</div><div>Summons an overgrowth of damaging vines and branches. Prevents all nearby enemies from moving or attacking and deals damage to each.</div><div><br />
</div><div>Duration: 3</div><div>Cooldown: 100/95/90</div><div>Damage: 70/100/130 per second</div><div>AoE: 725</div><div><br />
</div><div>- Living Armor Reworked</div><div><br />
</div><div>Living Armor:</div><div>==============</div><div>Rooftrellen's presence infuses allied heroes and structures with a protective healing aura, increasing armor and regeneration. During the daytime, his power of nature is increased, causing the aura to extend globally.</div><div><br />
</div><div>AoE: 900 (Global during the day)</div><div>HP Regeneration: 2/3/4/5</div><div>Armor: 1/2/3/4</div><div><br />
</div><div>Living Armor: A26N (replaces old Living Armor)</div><div><br />
</div><div>- Forest Sentinel Replaced with Leech Seed</div><div><br />
</div><div>Leech Seed</div><div>===========</div><div>Rooftrellen plants a life-sapping seed in his enemy, causing it to be slowed by 24% and have its life force drained over the next 3 seconds. Nearby allied units are healed by the same amount.</div><div><br />
</div><div>Slow: 24%</div><div>Damage: 30/45/60/75 per pulse (Magical damage type)</div><div>Allied Heal: 30/45/60/75 per pulse</div><div>Pulses: 4</div><div>AoE: 500</div><div><br />
</div><div>Manacost: 110/120/130/140</div><div>Cast Range: 350</div><div>Cooldown: 12</div><div><br />
</div><div>Leech Seed Ability Code: A24O (replaces Forest Sentinel)</div><div><br />
</div><div>Sand King</div><div>- Armor increased by 1</div><div><br />
</div><div>Shadow Priest </div><div>- Poison Touch damage increased from 7/14/21/28 to 8/16/24/32</div><div><br />
</div><div>Shadow Demon</div><div>- Disruption manacost increased from 75 to 120</div><div>- Disruption cooldown rescaled from 16 to 25/22/19/16</div><div>- Disruption illusion duration rescaled from 6 to 5/6/7/8</div><div>- Changed Shadow Demon's hero model </div><div><br />
</div><div>This was his original model during development. The previous model will be used for another hero instead.</div><div><br />
</div><div>Silencer </div><div>- Movement speed increased from 290 to 300</div><div>- Curse of the Silent cast range decreased from 900 to 800</div><div>- Glaives of Wisdom cooldown from 2/0/0/0 to 0</div><div>- Last Word is now muted when Silencer is stunned (previously it was only when silenced)</div><div>- Last Word no longer triggers on Spell-Attacks (Frost Arrows, Burning Spears, etc)</div><div>- Last Word AoE decreased from 900 to 750</div><div>- Last Word now steals a point of intelligence if Silencer gets a killing blow on a hero </div><div><br />
</div><div>This is in addition if the hero died within the AoE. So if you kill a hero you will steal 2 intelligence points, otherwise you will steal 1.</div><div><br />
</div><div>Slardar</div><div>- Amplify Damage armor reduction increased from 5/10/15 to 8/12/16</div><div><br />
</div><div>Slark</div><div>- Strength growth increased from 1.0 to 1.8</div><div>- Intelligence growth increased from 1.6 to 1.9</div><div>- Agility growth reduced from 2.0 to 1.5</div><div>- Essence Shift now reduces each stat by 1 on attacks (no longer reduces the primary by 2)</div><div>- Essence Shift agility bonus reduced from 4 to 3 per attack</div><div>- Essence Shift duration increased from 15/30/45/60 to 15/30/60/120 </div><div>- Essence Shift permanently reduces each stat of a hero Slark kills by 1 and he gains 3 Agi permanently </div><div>- Pounce no longer hits non-hero units</div><div>- Pounce AoE increased from 85 to 95</div><div>- Pounce's speed fixed to be the same at all levels (426269)</div><div><br />
</div><div>Spirit Breaker</div><div>- Base HP regeneration increased from 0.25 to 0.75</div><div>- Greater Bash now gives a 3 second 15% movement speed bonus whenever you land a bash</div><div>- Charge of Darkness Reworked</div><div><br />
</div><div>Old Charge of Darkness:</div><div>=======================</div><div>Takes up to a few seconds to charge up and then starts moving towards his target. Speed is based on how long it charged up for.</div><div><br />
</div><div>Charge time: Up to 4 seconds.</div><div>Charge speed: Up to 60%</div><div>Stun: 1.4/1.8/2.2/2.6 seconds</div><div><br />
</div><div>Notes: </div><div>1- Gains vision (and truesight) over his target while casting. </div><div>2- Becomes magic immunity only when fully charged. </div><div>3- Target has a debuff indicator when Barathrum is within 2500 distance. </div><div>4- Speed bonus is retained for 2 seconds after impact. </div><div>5- Becomes interrupted if the target dies, becomes decrepified or cycloned.</div><div><br />
</div><div><br />
</div><div>Cooldown: 40</div><div>Manacost: 75</div><div>Casting Range: Global</div><div><br />
</div><div><br />
</div><div>New Charge of Darkness:</div><div>========================</div><div>Immediately charges towards the targeted enemy unit. Ignores pathing completely. Stuns the target when it reaches it.</div><div><br />
</div><div>If the target dies, charge will automatically resume on another nearby visible unit.</div><div><br />
</div><div>While you are charging, all secondary units within 250 AoE of you are hit by a greater bash equal to its level.</div><div><br />
</div><div>Primary Target Stun Duration: 1.4/1.8/2.2/2.6</div><div>Speed: 425/500/575/650</div><div><br />
</div><div>Cooldown: 40</div><div>Manacost: 75</div><div>Casting Range: Global</div><div><br />
</div><div>Notes: </div><div>1- Gains vision in a small area around the target. </div><div>2- If target dies, the charge will transfer to the nearest visible enemy unit</div><div>3- Stops if you become stunned.</div><div>4- Target has a debuff indicator when Barathrum is within 2500 distance. </div><div><br />
</div><div>Stealth Assassin</div><div>- Base HP regeneration increased from 0.25 to 0.75</div><div>- Blink Strike cooldown rescaled from 30/20/10/5 to 20/15/10/5</div><div>- Smoke Screen cast range increased from 350 to 425</div><div>- Smoke Screen cooldown decreased from 15 to 13 seconds</div><div><br />
</div><div>Sven</div><div>- Great<b> </b>m:</div><div>=============</div><div>Slow: 30%</div><div>Duration: 3/3.75/4.5/5.25</div><div>Range: 9Cleave AoE increased from 175 to 200<br />
<div><div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;"><br />
</div></div><div><div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;">Tauren Chieftain</div></div><div><div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;">- Ancestral Spirit now has a secondary ability that returns the spirit (398706)</div></div><div><div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;"><br />
</div></div><div><div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;">Ancestral Spirit Sub-Ability: A21J</div></div><div><div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;"><br />
</div></div><div><div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;">- Ancestral Spirit cooldown decreased from 19 to 16</div></div><div><div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;">- Ancestral Spirit cast range increased from 1000 to 1200</div></div><div><div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;"><br />
</div></div><div><div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;">Techies</div></div><div><div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;">- Aghanim's Remote Mine cast range decreased from 900 to 700</div></div><div><div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;">- Land Mine limit increased from 15 to 20</div></div><div><div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;">- Suicide Squad, Attack! now gives Techies XP for kills he gets with it</div></div><div><div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;">- Suicide Squad, Attack! cooldown from 75 to 180/170/160/150</div></div><div><div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;">- Suicide Squad, Attack! now causes Techies death time to be reduced by 50%</div></div><div><div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;">- Detonate All subability of Remote Mine removed </div></div><div><div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;"><br />
</div></div><div><div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;">Based on Techie player feedback, it was much more commonly used accidentally than for it's intended purpose . The new focused detonation ability or the group selection detonate fill the role better.</div></div><div><div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;"><br />
</div></div><div><div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;">Terrorblade</div></div><div><div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;">- Movement speed increased from 300 to 310</div></div><div><div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;">- Sunder HP limit now applies to yourself </div></div><div><div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;"><br />
</div></div><div><div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;">This is an improvement. It will no longer bring you down to the target's HP, it will follow the HP percentage restrictions. The main application of this is when it is used to heal an ally. </div></div><div><div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;"><br />
</div></div><div><div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;">- Sunder cooldown rescaled from 200/120/60 to 160/110/60</div></div><div><div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;">- Metamorphosis reworked</div></div><div><div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;"><br />
</div></div><div><div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;">Metamorphosis:</div></div><div><div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;">===============</div></div><div><div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;">Transforms to a powerful ranged Demon with illusions.</div></div><div><div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;"><br />
</div></div><div><div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;">Attack Range: 550</div></div><div><div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;">Base Attack Time: 1.6 (melee is 1.5)</div></div><div><div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;">Movement Speed: 300 (melee is 310)</div></div><div><div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;">Attack Damage: 20/25/30/35 extra base damage [Illusions benefit from this damage]</div></div><div><div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;"><br />
</div></div><div><div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;">Illusion Count: 0/1/1/2</div></div><div><div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;">Illusion Outgoing Damage: 0/10/15/20%</div></div><div><div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;">Illusion Incoming Damage: 250%</div></div><div><div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;"><br />
</div></div><div><div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;">Duration: 30</div></div><div><div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;">Cooldown: 70</div></div><div><div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;">Manacost: 100</div></div><div><div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;"><br />
</div></div><div><div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;">Note: When you transform, you gain selection of the illusions as well.</div></div><div><div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;"><br />
</div></div><div><div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;">- Conjure Image replaced with Zeal</div></div><div><div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;"><br />
</div></div><div><div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;">Zeal:</div></div><div><div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;">=====</div></div><div><div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;">Passive. Grants bonus attack speed and HP regeneration.</div></div><div><div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;"><br />
</div></div><div><div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;">Attack Speed: 20/30/40/50</div></div><div><div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;">HP Regeneration: 2/3/4/5</div></div><div><div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;"><br />
</div></div><div><div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;">Note: Attack Speed bonus affects your Metamorphosis illusions</div></div><div><div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;"><br />
</div></div><div><div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;">Zeal Ability Code: A275 (replaces Conjure Image)</div></div><div><div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;"><br />
</div></div><div><div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;">- Soul Steal replaced with Reflection</div></div><div><div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;"><br />
</div></div><div><div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;">Reflection:</div></div><div><div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;">===========</div></div><div><div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;">Terrorblade brings forth a dark reflection of all enemy units in a small area. Affected units are slowed and attacked by their reflections for 5 seconds.</div></div><div><div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;"><br />
</div></div><div><div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;">AoE: 350</div></div><div><div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;"><br />
</div></div><div><div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;">Duration: 5 seconds</div></div><div><div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;">Slow: 20/25/30/35% (MS & AS)</div></div><div><div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;">Reflections Outgoing Damage: 35/45/55/65</div></div><div><div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;">Reflections Incoming Damage: 0% </div></div><div><div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;"><br />
</div></div><div><div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;">Cast Range: 600</div></div><div><div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;">Manacost: 75</div></div><div><div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;">Cooldown: 20</div></div><div><div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;"><br />
</div></div><div><div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;">Note: Reflections can only attack their source. </div></div><div><div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;">Note 2: Reflections are not normal illusions, they aren't clickable or selectable and take no damage. They are faded out visually to the enemy.</div></div><div><div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;"><br />
</div></div><div><div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;">Reflection Ability Code: A27A (replaces Soul Steal)</div></div><div><div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;"><br />
</div></div><div><div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;">Tidehunter</div></div><div><div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;">- Anchor Smash reworked</div></div><div><div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;"><br />
</div></div><div><div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;">New Anchor Smash:</div></div><div><div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;">=================</div></div><div><div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;">Spins around, dealing damage and giving a debuff to nearby enemies.</div></div><div><div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;"><br />
</div></div><div><div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;">AoE: 400</div></div><div><div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;">Damage: 75/125/175/225 (physical damage type)</div></div><div><div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;">Attack Damage Reduction: 40%</div></div><div><div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;">Duration: 6</div></div><div><div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;"><b><br />
</b></div></div><div><div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;">Cooldown: 7/6/5/4</div></div><div><div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;">Manacost: 30/40/50/60</div></div><div><div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;"><br />
</div></div><div><div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;">Anchor Smash Ability Code: A266 (replaces old Anchor Smash)</div></div><div><div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;"><br />
</div></div><div><div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;">Tinker</div></div><div><div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;">- Heat Seeking Missile now hits 2 units at all levels </div></div><div><div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;"><br />
</div></div><div><div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;">Tiny </div></div><div><div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;">- Tossed allied units no longer take damage (they used to take a portion of the damage)</div></div><div><div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;"><br />
</div></div><div><div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;">Troll Warlord</div></div><div><div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;">- Cast point reduced by 0.3</div></div><div><div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;">- Berserker Rage transformation time removed (was 0.1 sec)</div></div><div><div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;">- Blind replaced with Whirling Axes</div></div><div><div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;"><br />
</div></div><div><div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;">Inspired by (348120)</div></div><div><div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;"><br />
</div></div><div><div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;">Whirling Axes:</div></div><div><div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;">===========</div></div><div><div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;">Troll is a master of the axe, learning axe skills in all forms of combat. When in melee form, summons magical axes to whirl around him in a circle, damaging enemies and causing them to have a 60% chance to miss attacks. When in ranged form, Troll hurls a fistful of axes in cone formation. Enemy units hit by the axes are slowed by 30%.</div></div><div><div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;"><br />
</div></div><div><div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;">Each have their own cooldowns and costs.</div></div><div><div style="margin-bottom: 0px; margin-left: 0px; margin-right: 0px; margin-top: 0px;"><br />
</div></div>Ranged For 00</div><div><br />
</div><div>Travels in a small cone</div><div><br />
</div><div>Cooldown: 20</div><div>Manacost: 50</div><div><br />
</div><div><br />
</div><div>Melee Form:</div><div>=============</div><div>Miss Rate: 60%</div><div>Damage: 125/175/225/275</div><div>AoE: 450</div><div>Duration: 4/5/6/7 seconds</div><div><br />
</div><div>Cooldown: 12</div><div>Manacost: 50</div><div><br />
</div><div>Learn Whirling Axes Ability Code: A21L (replaces Blind)</div><div>Ranged Whirling Axes Ability Code: A21M</div><div>Melee Whirling Axes Ability Code: A21N</div><div><br />
</div><div>Tuskarr</div><div>- Ice Shards now kills trees around the area it is created</div><div>- Snowball no longer moves faster based on the allies inside of it </div><div><br />
</div><div>It used to move at a rate of 1.5x your speed plus 50% of the speed of all allies. It now only moves at 1.5x your speed. The minimum speed for the snowball is 200. </div><div><br />
</div><div>Ursa Warrior</div><div>- Enrage no longer triggers an additional Fury Swipes hit</div><div>- Earthshock damage increased from 70/120/170/220 to 90/140/190/240</div><div>- Fury Swipes duration increased from 5 to 6 seconds</div><div>- Overpower cast time removed</div><div><br />
</div><div>Overpower: A1N4 (code change)</div><div><br />
</div><div><br />
</div><div>Vengeful Spirit</div><div>- Aghanim's Nether Swap can now target creeps (339914)</div><div><br />
</div><div>Venomancer</div><div>- Base HP regeneration increased from 0.25 to 0.75</div><div><br />
</div><div>Viper</div><div>- Corrosive Skin now stacks with Poison Attack</div><div><br />
</div><div>Visage</div><div>- Base Strength decreased from 25 to 22</div><div>- Strength growth increased from 2.2 to 2.4</div><div>- Soul Assumption manacost rescaled from 150 to 200/180/160/140</div><div>- Familiars HP improved from 300/400/500 to 300/450/600</div><div><br />
</div><div>Warlock</div><div>- Fatal Bonds link count increased from 2/3/4/5 to 3/4/5/6</div><div>- Fatal Bonds casting range increased from 600 to 800</div><div>- Upheaval cooldown decreased from 65 to 50</div><div><br />
</div><div>Windrunner</div><div>- Shackleshot cooldown increased from 10 to 12 seconds</div><div><br />
</div><div>Witch Doctor</div><div>- Death Ward is automatically added to your unit selection upon cast (451843) </div><div><br />
</div><div>Issuing a command to the ward will NOT cause your hero to be interrupted</div><div><br />
</div><div>Zeus</div><div>- Arc Lightning cooldown decreased from 2.25 to 2.0</div><div>- Arc Lightning manacost improved from 65/72/79/87 to 65/70/75/80</div><div><br />
</div><div>• Added a new hero (Rubick)</div><div><br />
</div><div><br />
</div><div><br />
</div><div>Items</div><div><br />
</div><div><br />
</div><div>Ancient Janggo of Endurance</div><div>- Charges can now be refreshed by buying the recipe</div><div><br />
</div><div>Animal Courier and Flying Courier</div><div>- Added a short cooldown on Courier and Flying Courier recipe buying to prevent accidental double buys</div><div>- Minimap indicator is now shown at the location where a courier dies</div><div>- Resume Delivery ability added, upon use the courier will resume its previous deliver action (1680)</div><div><br />
</div><div>For example, if it was delivering an item to another player, and you interrupted it to do something, you could then resume it to deliver the items to its previous target.</div><div><br />
</div><div>Resume Delivery Ability Code: h0DE</div><div><br />
</div><div>Assault Cuirass</div><div>- Assault Cuirass recipe cost decreased from 1500 to 1300</div><div><br />
</div><div>Bloodstone</div><div>- Now starts with 5 charges</div><div>- Can no longer be disassembled </div><div><br />
</div><div>This is primarily due to the charge change above and preventing abuse</div><div><br />
</div><div>Boots of Travel</div><div>- Double clicking now teleports you to fountain</div><div>- Towers no longer stop attacking when you teleport to them</div><div>- Creeps no longer stop moving when you teleport to them</div><div><br />
</div><div>The unit you are teleporting on still has lowest AI priority</div><div><br />
</div><div>Buriza Do Kyanon</div><div>- Critical strike chance increased from 20% to 25%</div><div><b><br />
</b></div><div>Crystalys</div><div>- Critical Strike chance increased from 15% to 20%</div><div><br />
</div><div>Diffusal Blade</div><div>- Purge cooldown decreased from 12 to 8</div><div>- Purge now removes Ghost Scepter's Ghost Form</div><div><br />
</div><div>Ethereal Blade</div><div>- Ether Blast's slow increased from 45% to 60%</div><div>- Can now be disassembled (404895)</div><div><br />
</div><div>Force Staff</div><div>- Can no longer push units out of Chronosphere</div><div><br />
</div><div>Gem of True Sight</div><div>- Stock cooldown increased from 6 to 8 minutes</div><div><br />
</div><div>Guinsoo's Scythe of Vyse</div><div>- Mana regeneration decreased from 200% to 150%</div><div><br />
</div><div>Hand of Midas</div><div>- Hand of Midas now gives a constant amount of gold </div><div><br />
</div><div>Some examples of what it previously it gave:</div><div>- Maximum of 208 gold if cast on the Hellcaller</div><div>- Minimum of 92 gold if cast on the Kobold Tunneler or Satyr Trickster</div><div>- 154 gold if cast on a ranged creep</div><div>- 164 gold if cast on a Polar Furbolg Ursa Warrior</div><div>- 174 gold if cast on a Centaur Khan</div><div><br />
</div><div>It now gives a constant 190 bonus gold on all targets </div><div><br />
</div><div>- Hand of Midas gold is now reliable</div><div>- Hand of Midas manacost removed (25->0)</div><div><br />
</div><div>Healing Salve</div><div>- Stock cooldown removed</div><div><br />
</div><div>Heart of Tarrasque</div><div>- Melee heroes now only have to wait 4 seconds after taking player damage for the regeneration to activate</div><div><br />
</div><div>Khadgar's Pipe of Insight</div><div>- Barrier's duration increased from 8 to 10 seconds</div><div><br />
</div><div>Lothar's Edge</div><div>- Wind Walk's bonus damage increased from 125 to 150</div><div><br />
</div><div>Maelstrom</div><div>- Recipe cost decreased from 800 to 600 (417406)</div><div><br />
</div><div>Mjollnir</div><div>- Recipe cost increased from 400 to 600</div><div>- IAS bonus increased from 70 to 80 to match it's components</div><div><br />
</div><div>Necronomicon</div><div>- Warrior's Last Will damage rescaled from 200/400/600 to 400/500/600</div><div>- Archer's aura AoE increased to standard aura sizes (900)</div><div><br />
</div><div>Orb of Venom</div><div>- Orb of Venom price decreased from 500 to 450</div><div><br />
</div><div>Orchid Malevolence</div><div>- Soul Burn's damage recurrence increased from 20% to 25%</div><div><br />
</div><div>Quelling Blade</div><div>- Can now be sold</div><div><br />
</div><div>Refresher Orb</div><div>- Cooldown decreased from 210 to 160</div><div><br />
</div><div>Ring of Basilius</div><div>- No longer interrupts your hero when toggled</div><div><br />
</div><div>Sange</div><div>- Lesser Maim is no longer an Orb effect</div><div><br />
</div><div>Sange and Yasha</div><div>- Greater Maim is no longer an Orb effect</div><div><br />
</div><div>Smoke of Deceit</div><div>- Dispel AoE from heroes and towers increased from 850 to 950</div><div>- Stock cooldown increased from 10 to 12 minutes</div><div><br />
</div><div>Stygian Desolator</div><div>- Corruption effect now works on buildings</div><div><br />
</div><div>Urn of Shadows</div><div>- Double clicking will now self-cast Soul Release</div><div><br />
</div><div>• Added a new item to the Arcane Sanctum shop (Veil of Discord)</div><div><br />
</div><div>Veil of Discord:</div><div>=================</div><div>Requires:</div><div>- Helm of Iron Will (950)</div><div>- 2x Robe of the Magi (900)</div><div>- Recipe (1250)</div><div>- Total: 3100</div><div><br />
</div><div>Grants:</div><div>+5 Armor</div><div>+5 HP Regeneration</div><div>+12 Intelligence</div><div><br />
</div><div>AoE Spell. Applies a debuff on all enemy units in an AoE, causing them to have reduced magic resistance for a duration.</div><div><br />
</div><div>Magic Amplification: 25%</div><div>AoE: 475</div><div>Cast Range: 800</div><div>Duration: 15</div><div><br />
</div><div>Manacost: 75</div><div>Cooldown: 30</div><div><br />
</div><div><br />
</div><div><br />
</div><div><br />
</div><div><b><br />
</b></div><div>Gameplay & Cosmetics </div><div><br />
</div><div>• Heroes now get XP if they get a kill outside of the standard XP range</div><div>• Increased the width of the sentinel ramp between Roshan and the Rune spawn </div><div>• Neutral spawn empty check no longer considers corpses in its spawn rules</div><div>• Improved courier deliver movement AI (Harreke)</div><div>• Added Buyback cost to Observer Scoreboard (430973)</div><div>• Added Nerubian Assassin to CM</div><div>• Added Shadow Demon to CM</div><div><br />
</div><div>• Rearranged group selection priority when selecting multiple shops (433891)</div><div>• Added new -stats (-st) command that replaces individual hero commands to show stats specific to the hero (replaces -gg, -aa, -int, -mines, -souls, -fs, -ha, -mc) (1680)</div><div>• Rebalanced all Melee heroes between 100 and 128 range to be 128 range</div><div><br />
</div><div>- These were 100 before: CK, Naix, Abaddon, Lycan, Balanar, Pit Lord, Slardar, Undying, Rexxar, Centaur, Omniknight, Panda, Tide, Magnus, Spiritbreaker, Bloodseeker, Phantom Assassin, Terrorblade, Spectre, Meepo, Ursa, Magina, Juggernaut, Naga Siren, Phantom Lancer, Bristletback, Ogre Magi</div><div>- These were 125 before: Axe, Sven, Riki, Clockwerk, Dragon Knight, Dark Seer</div><div><br />
</div><div>• Flying Courier has a new model (Frost Wyrm)</div><div>• Animal Courier has a new model (Grunt, It's not easy being green!)</div><div>• Satyr Hellcaller Shockwave damage increased from 100 to 125</div><div>• Enemy wards now have a visual effect around them to allow you to more easily distinguish allied wards from enemy wards</div><div>• Shops now have an animation (for the player only) when you select them (431929)</div><div><br />
</div><div>• Fortify Buildings glyph ability now prevents magic damage as well</div><div>• Added -disablehelp support for Snowball</div><div>• Added a new command -msa to display the speed of all your allies (443896)</div><div>• Added a new debug command -respawn</div><div>• Swapped the location of the Intelligence and Agility Taverns (410467)</div><div>• -ER (experimental runes) mode reworked, now enables runes spawn in both locations past 40 minutes</div><div>• Rearranged Observer Scoreboard to make it easier to see the creep stats for a hero</div><div>• Improved the ability display for Split Shot toggle (82888)</div><div>• Clockwerk Goblin now has a visual effect with Aghanim's Scepter</div><div>• Invoker now has a visual effect with Aghanim's Scepter</div><div>• Thrall's class renamed from Far Seer to Disruptor </div><div>• Tombstone now has a sound effect when cast</div><div>• Rikimaru's Blink Strike has a new special effect (4131913)</div><div>• Craggy Exterior now has a visual effect when it stuns someone (118263)</div><div>• Omnislash has a new initial cast animation (430613)</div><div>• Nature's Guise has a new icon (432222)</div><div>• Refraction now has two status icons to differentiate between attack and defense effects</div><div>• Shadowraze has a new visual effect</div><div>• Scream of Pain has a new visual effect</div><div>• Added a new icon for Fatal Bonds</div><div>• Improved Sonic Wave sound and visuals (215238)</div><div>• Lina's attack old attack projectile is now restored</div><div>• Lina's fire hands visual effect have been improved</div><div>• Added a new Epicenter visual effect (216828)</div><div>• Added a new hero icon for Phoenix (378880)</div><div>• Added a new icon for Overgrowth</div><div><br />
</div><div>• Added Greek language support </div><div><br />
</div><div>- English</div><div>- Simplified Chinese</div><div>- Traditional Chinese</div><div>- German</div><div>- Czech</div><div>- French</div><div>- Greek</div><div>- Korean</div><div>- Hungarian</div><div>- Portuguese</div><div>- Russian</div><div>- Spanish</div><div>- Turkish</div><div><br />
</div><div>Bugs </div><div>• Fixed Courier stopping and standing still in the middle of its delivery path if the hero disappears (Astral Imprisonment, Disruption, etc)</div><div>• Fixed a bug with Phase Boots that could cause Smoke of Deceit invisibility to last a little bit extra after it should be revealed</div><div>• Fixed Scream of Pain not hitting fogged or invisible units</div><div>• Fixed item chest sometimes being hard to click when buying with full inventory at side shops (408678)</div><div>• Fixed courier command panel sometimes getting bugged if the courier is carrying certain items</div><div>• Fixed the Collect Items function causing an enemy gem to be teleported back to their base</div><div>• Fixed Flying Courier from being able to right click on a powerup to waste it</div><div>• Fixed Natural Order and Ice Vortex interaction with spell resistance items</div><div>• Fixed Buyback wasting gold and cooldown if used while reviving with Aegis</div><div>• Fixed creep spawn count increase timer starting from game load rather than creep spawn (421973)</div><div>• Fixed Impetus damage cap reverting it to zero instead of remaining at the cap at long distances</div><div>• Fixed Shackleshot not stunning the secondary target if it went into fog while the projectile was flying</div><div>• Fixed deaths during Primal Split from counting as suicides</div><div>• Fixed the selection type for Mass Serpent Wards, Death Ward and Plague Wards so they behave like normal units from UI</div><div>• Fixed a rare bug that sometimes caused level 1-3 of Necromastery to be a little higher than its max</div><div>• Fixed Blur triggering on heroes with an invisibility buff</div><div>• Fixed a bug with TB disappearing from map </div><div>• Fixed Sun Ray continuing while reincarnating with Aegis</div><div>• Fixed Plasma Field AoE damage not hitting invisible units</div><div>• Fixed Desolator against Swarm units</div><div>• Fixed Desolator against Seeking Missile</div><div>• Fixed Overcharge sometimes turning off by itself</div><div>• Fixed some rare bugs with Time Walk that could cause it to jump much further</div><div>• Fixed a bug with Phase Boots and Spectral Dagger</div><div>• Fixed a rare visual glitch possible with Dream Coil </div><div>• Fixed Pudge being unable to cast Meat Hook when Ethereal (443782)</div><div>• Fixed a bug with how Stone Gaze levels up</div><div>• Fixed a bug with how the slow on Demonic Purges levels up</div><div>• Fixed Charge of Darkness using up Linken's Sphere but continuing anyways</div><div>• Fixed Meat Hook from wasting Linken's Sphere </div><div>• Fixed Laser's blind effect not getting removed by Dark Pact </div><div>• Fixed Jinada charge getting wasted on structures</div><div>• Fixed Armlet sometimes draining extra HP when you interact with your inventory</div><div>• Fixed Smoke of Deceit from getting temporarily applied if enemies are already in range </div><div>• Fixed being able to buy smoke and gem at enemy base (404663)</div><div>• Fixed Lifestealer continuing to lose HP via Armlet while he is infesting a unit</div><div>• Fixed some rare bugs with Juggernaut becoming permanently magic immune and silenced</div><div>• Fixed a bug with RD that allowed you to make the heroes move</div><div>• Fixed some edges in the Roshan area where you could place a ward</div><div>• Fixed Gem allied visual effect sometimes not showing up</div><div>• Fixed Urn of Shadows ignoring Linken's Sphere</div><div>• Fixed Ethereal Blade ignoring Linken's Sphere</div><div>• Fixed Primal Roar not being blocked properly by Linken's Sphere</div><div>• Fixed Waveform sometimes moving a little further than it should</div><div>• Added safety code to Nether Strike preventing cases that teleported SB into the enemy fountain</div><div>• Time Lapse now starts remembering locations when Weaver is picked instead of when it is skilled</div><div>• Fixed lots of old tooltip inconsistencies</div><div><br />
</div><div>These not balance changes, just updates to make the tooltips more accurate: Storm Bolt, Goblin's Greed, Quill Spray, Battery Assault, Sand Storm, Greater Bash, Berserker's Call, CK's Critical Strike, Meat Hook, Blade Dance, Earthbind, Psionic Trap, Nature's Attendants, Illusory Orb, Illuminate, EMP, Gravekeeper's Cloak, Multicast, Weave, Vacuum, Death Prophet's Silence, Obsidian Destroyer, Echoslam, Dark Seer</div><div><br />
</div><div>Wow! That a huge list of new contents. Let's try it out guys!<br />
<br />
<b>Note: </b>You can contact me at jungie_milanes@yahoo.com and if there's a new dota map, i will send you an e-mail.<br />
<br />
<b>Related Post</b><br />
<b><br />
</b><br />
<b>- </b><a href="http://dotaticsmasters.blogspot.com/2011/05/dota-670-map-download-changelogs.html">Dota 6.70 Map Download</a><br />
- <a href="http://dotaticsmasters.blogspot.com/2011/05/dota-670b-map-download-changelogs.html">Dota 6.70b Map Download</a><br />
- <a href="http://dotaticsmasters.blogspot.com/2011/05/dota-671-map-download-changelogs.html">Dota 6.71 Map Download</a><br />
-<a href="http://dotaticsmasters.blogspot.com/2011/05/dota-671-map-download-changelogs_22.html"> Dota 6.71b Map Download</a></div>jungiehttp://www.blogger.com/profile/17313206264111769956noreply@blogger.com0tag:blogger.com,1999:blog-142098719152099693.post-79535979119919628972011-05-22T04:35:00.000-07:002011-05-22T04:36:41.174-07:00Dota 6.71b Map Download & Changelogs<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><img height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgnhTokMlgQX4HMMRMyIC5bngb4PXmRCcIwesM-vwnVW6W8S8wyMxJO_4A6r11EE8RGjN5XQDSNFdf8XgoV154qMYYaqSE3UxJCGKV0mc3ue4mj3AOEWRB0VRFlyOdCFzEx-pU4PlYuuew/s400/6.70+Loadscreen.jpg" style="margin-left: auto; margin-right: auto;" width="400" /></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Dota 6.71b</td></tr>
</tbody></table><b>Dota 6.71b Map </b>is now available and you can now download it. This map is released by icefrog 2 days after dota 6.71 map released. This is a fixed patch with addresses only two bugs, a major Dota 6.71 Bug with zeus Thundergod's Wrath with aghanims and some other Pudge Flesh Hip bug. For the time being , this is a rapid bug fixed map. There may be a dota 6.71c/6.71d map in the near future.<br />
<div><br />
</div><div><b>Dota 6.71b Map Download</b></div><div><b>- </b><a href="http://warcraft.gamewebz.com/dota-allstars-6-71b-map-download.htm">Dota 6.71 Map Download via GameWebZ</a><br />
- <a href="http://www.getdota.com/">Dota 6.71b Map Download via Getdota.Com</a></div><div><br />
</div><div><a href="http://www.getdota.com/"></a><b>Dota 6.71b Changelogs:</b></div><div><b><br />
</b></div><div><b>- </b>Fixed bug with Zeus's Aghanim upgrade</div><div>- Fixed bug with Flesh Hip</div><div><br />
</div><div><b>PS: </b>For the latest AI map update, Check out <a href="http://dotaticsmasters.blogspot.com/2011/05/dota-670c-ai-plus-rev-2-map-download.html">Dota 6.70c AI map</a></div><div><br />
</div><div><b>Note: </b>You can contact me at jungie_milanes@yahoo.com and if there's a new dota map released, i will send you an e-mail.</div><div><br />
</div><div><b>Related Post</b><br />
<b><br />
</b><br />
- <a href="http://dotaticsmasters.blogspot.com/2011/05/dota-670-map-download-changelogs.html">Dota 6.70 Map Download</a><br />
- <a href="http://dotaticsmasters.blogspot.com/2011/05/dota-670b-map-download-changelogs.html">Dota 6.70b Map Download</a><br />
-<a href="http://dotaticsmasters.blogspot.com/2011/05/dota-671-map-download-changelogs.html"> Dota 6.71 Map Download</a><br />
<br />
</div><div><b><br />
</b></div><div><br />
</div>jungiehttp://www.blogger.com/profile/17313206264111769956noreply@blogger.com0tag:blogger.com,1999:blog-142098719152099693.post-6231773898020751272011-05-21T18:18:00.000-07:002011-05-21T18:18:22.982-07:00Dota 6.71 Map Download & Changelogs<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><img height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgnhTokMlgQX4HMMRMyIC5bngb4PXmRCcIwesM-vwnVW6W8S8wyMxJO_4A6r11EE8RGjN5XQDSNFdf8XgoV154qMYYaqSE3UxJCGKV0mc3ue4mj3AOEWRB0VRFlyOdCFzEx-pU4PlYuuew/s320/6.70+Loadscreen.jpg" style="margin-left: auto; margin-right: auto;" width="320" /></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><b>6.70 Map</b></td></tr>
</tbody></table><div><b>Dota 6.71 map is now available! </b>we got a a lot of changes and balances on the skills and heroes. Also many bugs that appear on the last version is fixed. Let's try it guys!</div><div><br />
</div><div><b>Dota 6.71 Map Download </b></div><div><b><br />
</b></div><div><b>- </b><a href="http://warcraft.gamewebz.com/dota-allstars-6-71-map-download.htm">Dota 6.71 Map Download via GameWebZ</a></div><div>- <a href="http://www.getdota.com/map_archive/map/413/lang/en">Dota 6.71 Map Download via Getdota.Com</a></div><div><br />
</div><div><b>Dota 6.71 Chagelogs:</b></div><div><br />
</div><div><b>Abaddon</b></div><div>- Increased Aphotic Shield cast range by 50</div><div><br />
</div><div><b>Admiral</b></div><div>- Ghost Ship cooldown reduced from 100 to 90</div><div>- X Marks The Spot Return icon placement and hotkey adjusted</div><div><br />
</div><div>The return ability now takes the position of the main ability when it is active and uses the same hotkey as the primary spell</div><div><br />
</div><div><b>Alchemist</b></div><div>- Movement speed reduced by 5</div><div>- Chemical Rage bonus HP from 350/700/1050 to 300/600/900</div><div><br />
</div><div><b>Axe</b></div><div>- Battle Hunger cooldown reduced from 25/20/15/10 to 20/15/10/5</div><div><br />
</div><div><b>Bane Elemental</b></div><div>- Fiend's Grip Scepter duration from 5 to 6 seconds</div><div><br />
</div><div><b>Bloodseeker</b></div><div>- Bloodbath now gives 50% of its normal regeneration if he doesn't kill the target but is near it</div><div><br />
</div><div>This change does not affect creeps, it is hero only. By default you gain 10/20/30/40% of a dying hero's max HP if you get the killing blow. If you don't but are within 200 range of the dying hero, you gain 5/10/15/20% of the max HP.</div><div><br />
</div><div><b>Bounty Hunter</b></div><div>- Track team bonus gold from 50 to 50/100/150 (this is still considered Reliable Gold)</div><div><br />
</div><div><b>Bristleback</b></div><div>- Back damage prevention from 10/20/30/40 to 16/24/32/40</div><div>- Side damage prevention from 5/10/15/20 to 8/12/16/20</div><div><br />
</div><div><b>Broodmother</b></div><div>- Base movement speed reduced from 315 to 310</div><div>- Spawn Spiderlings manacost increased from 75/90/105/120 to 80/100/120/140</div><div>- Spawn Spiderlings buff duration increased from 0.9 seconds to 2</div><div><br />
</div><div><b>Chaos Knight</b></div><div>- Phantasm duration increased from 20 to 24</div><div><br />
</div><div><b>Chen</b></div><div>- Test of Faith cooldown rescaled from 30/28/26/24 to 24</div><div><br />
</div><div><b>Dragon Knight</b></div><div>- Dragon Blood regeneration increased from 1/2/3/4 to 2/3/4/5</div><div><br />
</div><div><b>Dwarven Sniper</b></div><div>- Shrapnel DPS increased from 10/20/30/40 to 12/24/36/48</div><div><br />
</div><div><b>Earthshaker</b></div><div>- Enchant Totem no longer dispels if you animation cancel</div><div><br />
</div><div><b>Faceless Void</b></div><div>- Chronosphere duration rescaled from 3/4/5 to 4/4.5/5</div><div><br />
</div><div><b>Furion</b></div><div>- Sprout can now target the ground again</div><div><br />
</div><div>Fixed a previous issue where it became harder to target a unit reliably</div><div>Sprout: A21E</div><div><br />
</div><div><b>Guardian Wisp</b></div><div>- Tether movement speed bonus reduced from 20/25/30/35 to 15/20/25/30</div><div>- Spirits cooldown rescaled from 14 to 20/18/16/14</div><div><br />
</div><div><b>Huskar</b></div><div>- Lifebreak HP cost rescaled from 40/33/25% to 35/30/25%</div><div><br />
</div><div><b>Invoker</b></div><div>- Cold Snap no longer triggers on self damage</div><div><br />
</div><div><b>Jakiro</b></div><div>- Macropyre damage increased from 75/125/175 to 100/140/180</div><div><br />
</div><div><b>Juggernaut</b></div><div>- Healing Ward regeneration rescaled from 1/2/4/5 to 2/3/4/5%</div><div><br />
</div><div><b>Keeper of the Light</b></div><div>- Manaleak now applies a stun instead of a slow when the target runs out of mana </div><div>Stun duration: 1.25/1.5/1.75/2.0 seconds</div><div>- Manaleak duration from 5/6/7/8 to 4/5/6/7</div><div>- Manaleak cooldown from 20 to 18</div><div><br />
</div><div><b>Leshrac</b></div><div>- Diabolic Edict is no longer reduced by damage block items(Stout, Vanguard, etc) </div><div>- Fixed Pulse Nova sometimes turning itself off after getting hit by certain ability types</div><div>Pulse Nova: A21F</div><div>Aghanim: A21G</div><div>Deactivate: A21H</div><div><br />
</div><div><b>Lina Inverse</b></div><div>- Attack range increased from 600 to 625</div><div><br />
</div><div><b>Lycanthrope</b></div><div>- Feral Impulse damage and attack speed bonus increased from 10/15/20/25% to 15/20/25/30%</div><div><br />
</div><div><b>Magnataur</b></div><div>- Skewer cooldown reduced from 45 to 35</div><div><b><br />
</b></div><div><b>Meepo</b></div><div>- He can now use cyclone on his other clones</div><div><br />
</div><div><b>Morphling</b></div><div>- Adaptive Strike damage rescaled</div><div>Original: Up to 0.75/1.5/2.25/3.0x Agility</div><div>New: 20/40/60/80 + up to 0.5/1/1.5/2.0x Agility</div><div><br />
</div><div><b>Nerubian Assassin</b></div><div>- Urna Swarm rebalanced</div><div>- Maximum summons reduced from 2/4/6/8 to 2/3/4/5</div><div>- Infestation dps increased from 20 to 40</div><div>- Infestation aoe increased from 275 to 300</div><div>- Cooldown rescaled from 14/11/8/5 to 26/19/12/5</div><div>- Manacost rescaled from 10 to 40/30/20/10</div><div><br />
</div><div><b>Obsidian Destroyer</b></div><div>- Arcane Orb cooldown removed</div><div><br />
</div><div><b>Ogre Magi</b></div><div>- Ignite rescaled</div><div>- Damage increased from 10/20/30/40 to 26/32/38/44</div><div>- Slow increased from 10/15/20/25% to 20/22/24/26%</div><div>- Duration from 7.5 seconds to 4/5/6/7</div><div><br />
</div><div><b>Phantom Assassin</b></div><div>- Coup de Grace critical strike rescaled from 2/3/4 to 2.5/3.25/4x</div><div>- Reworked Blur fade mechanism </div><div><b>Blur:</b></div><div>======</div><div><b>Note</b>: Your hero is no longer always fully faded out. It now only gains partial transparency when the new secondary effect below is active. This still retains the permanent 20/25/30/35% evasion.</div><div><br />
</div><div>Passively blurs your hero when near enemy heroes, causing your model to fade out partially and become hidden on the minimap to enemy player. </div><div><br />
</div><div>istanceD: 1600</div><div><br />
</div><div>Has a 1.5 second delay when adding or removing the effect.</div><div><br />
</div><div><b>Phoenix</b></div><div>- Base strength reduced from 22 to 19</div><div>- Sunray activation manacost increased from 10 to 35</div><div>- Sunray slow from 14/20/26/32 to 10/16/22/28%</div><div>- Fixed a bug that caused Sunray to always affect the first target regardless of magic immunity</div><div>- Reduced the duration Sunray slow lasts on you from 2 to 1 second </div><div>This is the duration that the slow lasts on you after you are no longer hit by the Sunray.</div><div><br />
</div><div><b>Pitlord</b></div><div>- Dark Rift cooldown reduced from 180/160/140 to 130</div><div><br />
</div><div><b>Pugna</b></div><div>- Strength gain reduced from 1.45 to 1.2</div><div><br />
</div><div><b>Queen of Pain</b></div><div>- Shadow Strike duration damage rescaled from 15/30/45/60 to 30/40/50/60 </div><div><br />
</div><div><b>Rhasta</b></div><div>- Ether Shock damage increased from 75/150/225/300 to 80/160/240/320</div><div><br />
</div><div><b>Sand King</b></div><div>- Burrowstrike manacost rescaled from 140 to 110/120/130/140</div><div><br />
</div><div><b>Slark</b></div><div>- Pounce cooldown reduced from 16 to 12</div><div><br />
</div><div><b>Spirit Breaker</b></div><div>- Strength gain increased from 2.5 to 2.8</div><div><br />
</div><div><b>Tauren Chieftain</b></div><div>- Movement speed increased by 5</div><div><br />
</div><div><b>Thrall</b></div><div>- Static Storm cooldown increased from 75 to 85</div><div><br />
</div><div><b>Tidehunter</b></div><div>- Anchor Smash chance to proc increased from 20 to 25%</div><div><br />
</div><div><b>Tiny</b></div><div>- Grow bonus damage increased from 40/80/120 to 50/100/150</div><div><br />
</div><div><b>Tuskarr</b></div><div>- Snowball maximum roll duration reduced to 3 seconds</div><div>- Snowball movement speed per extra hero reduced from 100% to 50%</div><div>- Frozen Sigil HP reduced from 300 to 220/240/260/280</div><div>- Removed the extra landing damage from Walrus Punch</div><div><br />
</div><div><b>Undying</b></div><div>- Flesh Golem's Plague slow increased from 7% to 9%</div><div><br />
</div><div><b>Vengeful Spirit</b></div><div>- Removed the small attack damage reduction aspect of Wave of Terror</div><div><br />
</div><div><b>Viper</b></div><div>- Corrosive Skin damage, slow and magic resistance increased from 5/10/15/20 to 10/15/20/25</div><div><br />
</div><div><b>Warlock</b></div><div>- Rain of Chaos Aghanim Infernals HP and damage increased from 50% of original to 75%</div><div><br />
</div><div><b>Zeus</b></div><div>- Static Field aoe from 900 to 1000</div><div>- Thundergod's Wrath Scepter from 355/460/570 to 400/500/600</div><div><br />
</div><div><b>Items</b></div><div><b>Ancient Janggo of Endurance</b></div><div>- Attribute bonus and attack damage increased from 8 to 9</div><div>- Charges increased from 3 to 4</div><div><br />
</div><div><b>Ethereal Blade</b></div><div>- Ether Blast damage rescaled from 2.5x Agility to 75 + 2.0x Agility</div><div><br />
</div><div><b>Gem of True Sight</b></div><div>- Gem now has a stock cooldown of 6 minutes</div><div><br />
</div><div><b>Phase Boots</b></div><div>- Active boost increased from 15 to 16%</div><div><br />
</div><div><b>Smoke of Deceit</b></div><div>- Reduced detection area from 900 to 850</div><div>- Movement bonus increased from 10 to 15%</div><div>- Initial cast aoe increased from 900 to 1200</div><div><br />
</div><div><b>Cosmetics & Gameplay</b></div><div><br />
</div><div>* Allies are now notified when you purchase a Smoke of Deceit</div><div>* Swapped the attack projectile of Thrall and Chen (280542)</div><div>* Added a new visual effect for Omniknight's aura (393596)</div><div>* Enigma model now shows team colors (395228)</div><div>* Reduced Phoenix model size a little bit</div><div>* Added a test mode command to respawn roshan (-roshan)</div><div>* Added an ally only visual effect where Ghost Ship will land</div><div>* Improved Dark Ritual mana text display so it is easier to read</div><div>* Finger of Death and Laguna Blade no longer target magic immune (since they do 0 damage but waste spell)</div><div>* Illusory Orb flashes right before it is about to expire</div><div>* Added -disablehelp support for Disruption</div><div>* Some map size reductions (Unexpect3D)</div><div>* Medallion visual effect is played on the caster now as well</div><div>* Added a status buff icon for Shallow Grave (251251)</div><div><br />
</div><div><b>Bugs</b></div><div>* Fixed Geomancer clones sometimes getting the wrong initial boots before pickup/drop</div><div>* Icarus Dive disarm now gets properly dispelled if you become magic immune while the debuff is on you</div><div>* Fixed various inconsistencies with Eredar's spell behaviors and Disruption</div><div>* Fixed Spawn Spiderlings failing to affect Ethereal units</div><div>* Fixed Bloodseeker model size issues with BKB</div><div>* Fixed Switch bugs with Strygwyr's Thirst</div><div>* Fixed various tooltips</div><div>* Fixed a bug with Illusions working against Supernova</div><div>* Fixed Empower status buff icon</div><div>* Fixed some rare bugs on Spirit Bear death</div><div>* Fixed Io and Harbinger icons moving in tavern</div><div>* Fixed Power Treads triggering Last Word</div><div>* Fixed enemies being able to see Ice Blast on the minimap when near towers</div><div>* Fixed lots of abilities/items having rare bugs during some hero transformation/morphing abilities</div><div>* Fixed a visual glitch with a magic immunity icon appearing on your ability list while Nether Striking</div><div>* Fixed Plague Wards instantly killing Homing Missile </div><div>* Fixed gem overhead visual with shared gem</div><div>* Fixed hero vision bugs after quick buybacks</div><div>* Fixed rare cases where a courier delivery would fail to give you an item and place it far away from you</div><div>* Fixed Requiem of Souls not adding charges to Necromastry</div><div>* Fixed Serpent Wards instantly killing The Swarm units</div><div>* Fixed a bug with batrider where he would sometimes lose his flying height</div><div>* Fixed Medallion triggering and ignoring Linken Sphere</div><div>* Fixed some small bugs with Power Cogs that can cause them to die prematurely</div><div>* Fixed minor inaccuracies when casting Ghost Ship near map edges</div><div>* Fixed a bug with Homing Missle not being able to hit a hero if he is standing near map edges</div><div>* Fixed a very rare bug with muted items being created in the center of the map</div><div>* Fixed an exploit with item manipulation</div><div>* Fixed Orchid triggering and ignoring Linken Sphere</div><div>* Fixed Scepter Infernals not being affected by Blackhole</div><div>* Fixed Visage's Familiars not being affected by Blackhole</div><div>* Fixed enemy Gem and Circle of Power interaction</div><div>* Fixed potential buggy interaction of some aoe spells with Kraken Shell</div><div>* Fixed interaction between Shrapnel and Power Cogs</div><div>* Fixed an exploit with Circle of Power</div><div>* Fixed some buffs not being properly removed by Dark Pact</div><div>* Fixed an old fatal error exploit possible while using couriers</div><div>* Fixed an issue with Gem on couriers</div><div>* Fixed a bug with HCL bot game modes</div><div>* Fixed some bashes/stuns not being detected properly for Sunray and Relocate purposes</div><div>* The following overhead text tags have been fixed to no longer display through fog of war: Meld, Multicast, Walrus Punch, Chaos Bolt and Dark Ritual</div><div>* Fixed some visual effects not always being displayed properly for observers</div><div>* Fixed Flesh Heap gaining str from suicide (recently reintroduced bug)</div><div>* Fixed a bug with Spirit Bear and Bashers</div><div>* Fixed an abuse possible with couriers and hand of midas</div><div>* Fixed some cases where the flying courier is still able to go into the enemy fountain area</div><div>* Fixed a bug that caused Viper Strike to no longer be deniable</div><div>* Fixed rune messages not always appearing to both observers</div><div>* Fixed HP bar appearing on Spin Web</div><div><br />
</div><div>Nice! I hope the balance on the Dota 6.71 will make the new heroes and the old heroes more playable. Enjoy!</div><div><br />
</div><div><b>Note: </b>you can contact me at jungie_milanes@yahoo.com and if there's a new dota map, i will send you an e-mail.</div><div><br />
</div><div><b>Tags: </b>Dota Map, Dota 6.71 Map, Map</div><div><br />
</div><div><b>Related Posts</b></div><div><b><br />
</b></div><div><b>- </b><a href="http://dotaticsmasters.blogspot.com/2011/05/dota-670-map-download-changelogs.html">DotA 6.70 Map Download & Changelogs</a></div><div>- <a href="http://dotaticsmasters.blogspot.com/2011/05/dota-670b-map-download-changelogs.html">Dota 6.70b Map Download & Changelogs</a></div><div><br />
</div><div> </div>jungiehttp://www.blogger.com/profile/17313206264111769956noreply@blogger.com0tag:blogger.com,1999:blog-142098719152099693.post-46287925636038169732011-05-20T22:15:00.000-07:002011-05-20T22:15:31.672-07:00Dota 6.70b Map Download & Changelogs<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><img height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgnhTokMlgQX4HMMRMyIC5bngb4PXmRCcIwesM-vwnVW6W8S8wyMxJO_4A6r11EE8RGjN5XQDSNFdf8XgoV154qMYYaqSE3UxJCGKV0mc3ue4mj3AOEWRB0VRFlyOdCFzEx-pU4PlYuuew/s320/6.70+Loadscreen.jpg" style="margin-left: auto; margin-right: auto;" width="320" /></td></tr>
<tr><td class="tr-caption" style="text-align: center;">DotA 6.70b</td></tr>
</tbody></table><b>DotA 6.70b Map download</b> has just available! As i expected, the new version contains some bugs. But surprisingly, Icefrog nerfed a Hero on this version.That's pretty unusual because usually balancing is done on the next version. Anyway, Let's try this new map and have fun.<div><br />
</div><div><b>Dota 6.70b Map Download</b></div><div><b><br />
</b></div><div><b>- </b><a href="http://warcraft.gamewebz.com/dota-allstars-6-70b-map-download.htm">Dota 6.70b Map Download via GameWebZ</a></div><div>- <a href="http://www.getdota.com/map_archive/map/384/lang/en">Dota 6.70b Map Download via GetDota.com</a></div><div><br />
</div><div><b>Dota 6.70b Map Changelogs</b></div><div><b><br />
</b></div><div><b> - </b>Added support for Turkish language</div><div> - Fixed essense Shift interaction with tuskarr and Phoenix</div><div> - Fixed some bugs with all Int/Str/Agi and SD modes</div><div> - Fixed Techies Land Mines not triggering Phoenix</div><div> - Fixed Sunray and Last word/ Hex Interaction</div><div> - Fixed Degen Aura working against towers</div><div> - Fixed janggo killing Forged Spirits</div><div> - Fixed some attacks modifier interaction with SuperNova</div><div> - Fixed a minor visual effect issue ehen picking up a gem with full inventory</div><div> - fixed item drop commands interaction with SunRay</div><div> - Fixed various tooltips</div><div> - Fixed a fatal error when Phoenix die while using Sunray against blademail/Dispersion</div><div> - Walrus Punch cooldown from 18/16/14 to 30/24/18</div><div> - Walrus Punch landing damage from 100/200/300 to 75/150/225</div><div> - Walrus Punch crit from 2.5 to 2.25</div><div> - Snowball max chase duration from 4 to 3.25 seconds</div><div> - Snowball no longer dispells negative buffs on you and alies while rolling</div><div> - Fixed some bugs with Call Down instantly killing forged spirits</div><div><br />
</div><div>I hope this change log may help you to enjoy your playing dota.</div><div><br />
</div><div><b>Note: </b>If you dont wanna miss the next map just e-mail me at jungie_milanes@yahoo.com, i will send you gusys an e-mail.</div><div><br />
</div><div><b>Source: </b>IceFrog</div><div><br />
</div><div>Nice IceFrog for fixing some bugs, i'll hope it will make the map more stable. Anyway, Lets try it and see the difference :) </div><div><br />
</div><div><b>PS: </b>For AI Map Update, Check out the <a href="http://dotaticsmasters.blogspot.com/2011/05/dota-670c-ai-plus-map-download-released.html">DotA 6.70c</a>!</div>jungiehttp://www.blogger.com/profile/17313206264111769956noreply@blogger.com0tag:blogger.com,1999:blog-142098719152099693.post-50300074976736625132011-05-20T21:06:00.000-07:002011-05-20T21:06:48.008-07:00DotA 6.70 Map Download & Changelogs<img alt="DotA 6.70" height="275" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjfNE6uxF0xLMbgt43BWpJ_IjIWTqdSz6XC-wZRsMjFWYWT2GuG8f916MIopdTeoE67X0_rZfUxFcYTLjyKNamWi4ywYiu_UR8tBM1w9w_Aqa-Pn0O_e3cgUPVXkLMrNESOMxJZTX96gkKK/s400/dota+6.70.JPG" width="400" /><br />
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DotA 6.70 Map has now officially released by IceFrog. The new version brings a lot of changes such as the 2 new heroes in Sentinel Tuskarr & Phoenix with a stunning loading screen by Kunkka. The new version also introducing changes done as well. Download Dota 6.70 map with it's changelogs and enjoy it :)<br />
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<b>Official Dota 6.70 Map Download</b><br />
<b><br />
</b><br />
<b> </b><a href="http://hotfile.com/dl/91686451/dfd87b6/Dota_6.70_Map.rar.html">DotA v6.70.wex via HotFile</a><br />
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Thanks to IceFrog for releasing Dota 6.70 Map earlier<br />
<br />
<b>Note: </b>You can contact me at jungie_milanes@yahoo.com and if there a new dota map released, i will send you an e-mail.<br />
<br />
<b>Tags: </b>Dota 6.70 Map, Dota 6.70, Dota 6.70 Map download<br />
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<b>Related Posts</b><br />
Tuskarr guide<br />
Phoenix guidejungiehttp://www.blogger.com/profile/17313206264111769956noreply@blogger.com0tag:blogger.com,1999:blog-142098719152099693.post-39662398043038370232011-05-20T20:42:00.000-07:002011-05-20T20:42:17.868-07:00Dota AI Map Download<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><img alt="Dota AI Map Download" height="144" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhNr7M5uuex2ULB0e0Mo-1C8JEnKKq952T6J94GxMQVbnJonG2JgkMVxhhb1nBMgMW7TzlaSUWv3BFY_ln88GI4T3lkHHOQjN24hikI3kbRoi-n8YHecpEvglgYZY216DDfKby_mYvaUaao/s200/Loadscreen+Edit.JPG" style="margin-left: auto; margin-right: auto;" width="200" /></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><b>Dota Map Download</b></td></tr>
</tbody></table><br />
<div><b>Dota Map Download</b></div><div><b><br />
</b></div><div> This post will provide all the links of latest Dota AI Maps From the oldest to latest Dota AI Map. If you found broken download links, Please e-mail me at Jungie_milanes@yahoo.com. Also, if you found a new Dota AI Map and not yet listed here, please kindly drop a comment here to notify me. You can also Download the Official <b>Dota-Allstars Map </b>and <b>Dota Beta Map. </b>Enjoy :)</div><div><br />
</div><div><br />
</div><div><b>Latest Dota AI Maps</b></div><div><a href="http://dotaticsmasters.blogspot.com/2011/05/dota-670c-ai-plus-rev-2-map-download.html">Download Dota 6.70c AI Plus Rev 2 Map </a></div><div><br />
</div><div><b>AI Maps</b></div><div><a href="http://dotaticsmasters.blogspot.com/2011/05/dota-670c-ai-plus-rev-2-map-download.html">Download Dota 6.70c AI Plus Rev 2 Map</a></div><div><a href="http://dotaticsmasters.blogspot.com/2011/05/dota-670c-ai-plus-map-download-released.html">Download Dota 6.70c AI Plus (Beta) Map</a></div><div><br />
</div><div>I will update the list as soon as the new DotA AI Map Released.</div><div>Tag: <b>DotA AI, Dota AI Map, Download Dota AI, Latest DotA AI Map</b></div>jungiehttp://www.blogger.com/profile/17313206264111769956noreply@blogger.com1tag:blogger.com,1999:blog-142098719152099693.post-4540075586586814282011-05-20T20:16:00.000-07:002011-05-20T20:16:21.530-07:00Dota 6.71 AI Plus Map Download News & Update<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><img alt="Dota Allstars 6.72b Loading Screen Images" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgbC4WjKIfNWrJl0g6rFJKxgtT6sSaaFnXr7tOM14GQ47avifgMaprwNyz8sFARZ747IEXU2NWdkdh6aE6Z0QvRgWQ1TpjM-rXCdN4aNxs8WR0gInhxIXVsU7wfMpRJgHlwFplupk6nrcY/s200/6.70+Loadscreen+Small.jpg" style="margin-left: auto; margin-right: auto;" width="200" /></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Dota 6.71 AI Plus</td></tr>
</tbody></table><br />
<div><b>Dota 6.71 AI Plus</b></div><div><b><br />
</b></div><div><b> </b>Dota 6.71 AI Plus News & Update. Dota 6.71 AI Plus will come early soon with some balance, and hopefully Dota 6.71 AI will coming soon after it.</div><div><br />
</div><div> Dotaticsmasters will update this post with all the 6.71 AI News.</div><div><br />
</div><div><b>Note: </b>You can contact me at jungie_milanes@yahoo.com and if there's a new dota AI map released, i will send you an e-mail.</div><div><br />
</div><div><b>Related Posts</b></div><div><b>Dota AI Maps</b></div><div><b><br />
</b></div><div><b> -</b><span class="Apple-style-span" style="font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: x-small;"><span class="Apple-style-span" style="line-height: 18px;"><b> </b><a href="http://dotaticsmasters.blogspot.com/2011/05/dota-670c-ai-plus-map-download-released.html">Dota 6.70c AI Plus Map Download (Released)</a></span></span></div><div><span class="Apple-style-span" style="font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: x-small;"><span class="Apple-style-span" style="line-height: 18px;"> - <a href="http://dotaticsmasters.blogspot.com/2011/05/dota-670c-ai-plus-rev-2-map-download.html">Dota 6.70c AI Rev 2 Map Download (Released)</a></span></span></div><div><span class="Apple-style-span" style="font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: x-small;"><br />
</span></div><div><span class="Apple-style-span" style="font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: x-small;"><b>Upcoming Posts</b></span></div><div><span class="Apple-style-span" style="font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: x-small;"><b>Dota AI Map</b></span></div><div><span class="Apple-style-span" style="font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: x-small;"><b><br />
</b></span></div><div><span class="Apple-style-span" style="font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: x-small;"><b> - </b>Dota 6.71 AI Plus</span></div><div><span class="Apple-style-span" style="font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: x-small;"><br />
</span></div><div><span class="Apple-style-span" style="font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: x-small;"><b>Category: Upcoming</b></span></div>jungiehttp://www.blogger.com/profile/17313206264111769956noreply@blogger.com0tag:blogger.com,1999:blog-142098719152099693.post-66398391179370978842011-05-20T15:02:00.000-07:002011-05-20T15:02:05.002-07:00Dota 6.70c AI Plus Rev 2 Map Download (Released)<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><img alt="Dota 6.70c AI Rev 2" height="150" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiHneImkHIhSPLt3vmcx0wfhroSLNqOlKpLPoYXla_Kgc1eXFMeHoFjv5A6hj5V_E9NNOySYBSblqFw38QdxRL6i-hjx6yorWN4P_PtwneOfIjWGId0FGHKOtDR-X9QZy-KkDDITFeUB2k/s200/DotA+6.69+Loadscreen.jpg" style="margin-left: auto; margin-right: auto;" width="200" /></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Dota 6.70c Rev 2 Ai Map<br />
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</tbody></table><br />
<div><b>Dota 6.70c AI Rev 2 </b></div><div><b><br />
</b></div><div><b> </b>PleaseBugMeNot has just made another version of Dota 6.70c AI Map. He fic some problems with phoenix and also give some basic AI reaction to Phoenix's Supernova and Sun Ray. Check out the map!</div><div><br />
</div><div><b>DotA 6.70c AI Rev 2 (Beta) Download</b></div><div><a href="http://warcraft.gamewebz.com/dota-allstars-v6-70c-ai-rev-2-download.htm">DotA 6.70c AI Rev 2 via GameWebZ</a></div><div><a href="http://www.filesonic.com/file/701865174">DotA 6.70c AI Rev 2 via FileSonic</a></div><div><a href="http://www.megaupload.com/?d=I4JPZ2F9">DotA 6.70c AI Rev 2 via MegaUpload</a></div><div><br />
</div><div><b>DotA 6.70c AI Rev 2 Changelogs</b></div><div><b><br />
</b></div><div><b> </b>- Fixed Human Phoenix Auto Super Nova after Dive and Low HP.</div><div> - Removed the debug message after Invoker's Meteor.</div><div> - Fixed Walrus Punch not working when used in the same hero twice.</div><div> - Added Phoenix basic anti Sun Ray and Super Nova reactions.</div><div> - Fix a bug of Invoker's system skills usage making him use Ghost Walk when he can't</div><div> - I put some delayed on endscreen generation but i don't think that fixes the bug with missing data at some point.</div><div><br />
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</div><div><b>Source:</b> <a href="http://dota-pbmn.blogspot.com/">PleaseBugMeNot Blog</a></div><div><br />
</div><div>Well good job PleaseBugMeNot, i think this version is much better than the previous. a truly good news is if you want to practice it using AI.</div><div><br />
</div><div><b>Note: </b>You can contact me at Jungie_milanes@yahoo.com and if there's a new dota map released, i will send you an e-mail.</div><div><br />
</div><div><b>Related Posts</b></div><div><b>Dota AI map</b></div><div><b><br />
</b></div><div><b> - </b><a href="http://dotaticsmasters.blogspot.com/2011/05/dota-670c-ai-plus-map-download-released.html">Dota 6.70c AI Plus Map Download</a></div><div><br />
<div><br />
</div></div>jungiehttp://www.blogger.com/profile/17313206264111769956noreply@blogger.com0tag:blogger.com,1999:blog-142098719152099693.post-19312901775344197072011-05-20T14:59:00.000-07:002011-05-20T14:59:59.288-07:00Dota 6.70c AI Plus Map Download (Released!)<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody>
<tr><td style="text-align: center;"><img height="150" src="http://www.maurinews.info/wp-content/uploads/2011/04/27042011-dota6.701.jpg" style="margin-left: auto; margin-right: auto;" width="200" /></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Dota 6.70c AI Map Download (Released)</td></tr>
</tbody></table><div><br />
</div><div>Dota 6.70c AI Map is now available. In this version PleaseBugMeNot has made several changes, improvements and fixed some odd bugs with Invoker and Phoenix that appear in previous revision. PleaseBugMeNot added AI to the invoker and fix the memory leak and he also given this map a codename, <b>Gagarin</b>. Lets try this Map guys!</div><div><br />
</div><div><b>Dota 6.70c AI Map (BETA) Download</b></div><div><b><br />
</b></div><div>- <a href="http://warcraft.gamewebz.com/dota-allstars-v6-70c-ai-download.htm">DotA 6.70c via GameWebZ</a></div><div>- <a href="http://www.filesonic.com/file/641259441">DotA 6.70c via FileSonic</a></div><div>- <a href="http://www.megaupload.com/?d=AGUG1ELL">DotA 6.70c via MegaUpload</a></div><div><br />
</div><div><br />
</div><div>Dota 6.70c AI (Beta) Changelogs</div><div></div><div> - Some multiplayer games crashed when Ursa (human) or Morp (human) used. We could'nt find the reason. Visage may crashing the game too.<br />
- Scrolls of town portal cancelling was filtered... I would like to test it if the AI stills cancel their town portal without any apparent reason.<br />
- Also in some games there is a missing data at the end stats screen.<br />
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<b>Source:</b> <a href="http://dota-pbmn.blogspot.com/">PleaseBugMeNot Blog</a></div><div><br />
Thanks to PleaseBugMeNot and his staff's<br />
<br />
<b>Update: </b>DotA 6.70c AI Rev 2 is out!<br />
<br />
<br />
Related Posts<br />
Dota AI Map<br />
<br />
- <a href="http://dotaticsmasters.blogspot.com/2011/05/dota-670c-ai-plus-rev-2-map-download.html">Dota 6.70c AI Rev 2 Map Download (Released)</a><br />
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</div>jungiehttp://www.blogger.com/profile/17313206264111769956noreply@blogger.com0